Leakoo
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Mira Timelapse (Head)

🕑 Added 2020-09-09 20:25:27 +0000 UTC
Mira Timelapse (Head)

Comments

Priichu

Modifying the normals allows for smoother shadow transitions especially with toonshaders. Basically a lot of 3D anime models (like arcsys games) use modified normals to control how the shadows look to maintain that 2D anime feel. Since lower poly models or models with high deformations can create weird shadows, altering normals helps fix some of these problems

moridiast

i hope you don't mind me asking here, but what does modifying the normals actually do to the shading? from what i understand they're used in blender to change how the smooth shading looks, but how does that work with extra shaders added with nodes? (i'm self taught and know little outside of reading parts of the manual.... haha)

Priichu

At the moment it's a bit hard to set some time aside to write up some tutorials, but it's definitely something I would like to do.

SunniSideGalaxy

do you ever think you would do tutorials in the futrue


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