Tutorial: Torn clothes via shader and texture editor
🕑 Added 2024-03-30 20:54:23 +0000 UTCSo many people asked me how to do this. So here's a short video of my steps to make this effect using just blender internal texture editor and shader editor. I use photoshop for details but it's not necessary to get this done.
Comments
owarisan
yep, that did it! thanks!
mokujinh
in eevee make sure to activate the blend mode or hash transparency options instead of Opaque in the shadder material settings
owarisan
so I plug in the torn paint into the alpha channel but the pants does not tear.
owarisan
Ah I see. I'll keep studying then. I tried this on another model but was unsuccessful.
mokujinh
No and yes, check out the video to see how it's done :)
owarisan
is this done with a mask?
Lambo Xiao Long
Damn, been searching since I watching this with no luck lol
mokujinh
oh, I just found those googling torn clothe textures or ripped cloth textures ages ago ^^;
Lambo Xiao Long
My bad, meant for rips and tears you had to use for the actually mask. During the photoshop portion of your tutorial
mokujinh
will add the texture into the next update for her model.
Lambo Xiao Long
Where would I be able to find the torn mask you used in the vid?
SebastienBL
This is useful, thank you!