The Libretro Team
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Beetle PSX - New texture filtering options for GL renderer!
🕑 Added 2017-04-03 00:22:20 +0000 UTC People were not satisfied with just having SABR texture filtering, so we added more !here is a screenshot gallery of Ridge Racer Revolution. Each screenshot shows a different texture filter.
Note - some of these texture filter shaders might be significantly slower than others. All of the filters are GPU-bound.
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The Libretro Team
Ah, just a typo.The second SABR screenshot is plain bilinear instead.
SABR is listed twice, the second time with an odd black outline. What's going on in the second of the two?