[HS/KK/AI/HS2] NodesConstraints 1.2.0
🕑 Added 2020-07-25 10:54:55 +0000 UTCThis is getting ported as well.
What's new?
For everything:
- Added a filter field for constraints.
For HS/KK:
- Compatibility with Timeline (it's now possible to enable/disable constraints with an interpolable).
For HS2:
- It's now compatible with the game. Go to my website (section NodesConstraints) for an explanation on how to use it.
Requirements (for first time users)
For HS:
A fully updated game with the 630 patch (under "Game Update"). This is not necessary if you're using the Fakku version with the Extended DLC.
For KK/AI/HS2:
The latest BepInEx
The latest BepisPlugins
Download
HS NodesConstraints Version 1.2.0 (Mega)
KK NodesConstraints Version 1.2.0 (Mega)
AI NodesConstraints Version 1.2.0 (Mega)
HS2 NodesConstraints Version 1.2.0 (Mega)
Comments
Joan6694
I did what I had to do on my side, now it's Keitaro's turn to update VNGE and make it work.
Bond Paper Sheet
thanks for your work joan, any plans to get VNEngine and NC working together? tried using now with it and it doesnt register
metagraphy
hi joan. thank you for your work. https://www.redgifs.com/watch/klutzyficklelark I am experiencing the same problem as 55b.
55b
If I load a scene using NC, character's hands will be out of position.[HS1] If you load a scene created by AI in HS2, it will be in the same state. HS1 example: scene 5-2 http://www.55b55.net/2020/05/30/delusion-notes-5/ AI example: Scene 4-3 http://www.55b55.net/2020/03/01/ai-shojyo-hunter-4/
harmonious
YES!!! I've been eagerly waiting for that NC interpolability feature. Amazing! Big thanks!!! (roweee from Discord server).
RonnyO
THANK YOU!!