[HS/KK/AI] HSPE/KKPE/AIPE 2.11.1
🕑 Added 2020-05-16 18:18:03 +0000 UTCAlright, no beta this time, only a few bug fixes related to Timeline (so it's only for HS).
What's new?
For HS:
- Fixed bug where it was impossible to interpolate more than one blend shape group in Timeline at the same time.
- Fixed bug where dynamic bones data would not save correctly in Timeline.
- Minor improvements and optimizations when interpolating dynamic bones in Timeline.
Requirements (for first time users)
For HS:
A fully updated game with the 630 patch (under "Game Update"). This is not necessary if you're using the Fakku version with the Extended DLC.
For KK/AI:
The latest version of BepInEx
The latest version of the BepisPlugins collection.
Download
Comments
Joan6694
It's not possible no.
RonnyO
Sorry for the stupid question, but is there a way to set transform "offsets" instead of overwriting transforms? I can sort of do it now with NodesConstraints by duplicating the character, constraining the duplicated character's joints to the original, and adding offsets to the constraint, but I am wondering if it can be done without the duplication using AIPE or some other method?
Joan6694
Eventually
ShadowR19
are you going to make a version for HS2?
岚 张
Hope that the great god can come out Honey Select2 group bone plug-in https://www.patreon.com/posts/34133586
Joan6694
Oh wait I remember now. No idea, I forgot to write this down last time it was reported, I'll do it now so I don't forget.
Joan6694
I have no idea what this bug is.
RachFitz
When is the camera bug going to be fixed? This update didn't fixed.
hkay
Aaaah thank you, I'm having so much fun just pointlessly blending together facial expressions now :D
Joan6694
Yeah sorry forgot to edit the text.
moler255
Hi, so is the link posted for 2.11.1?