Terrible bug! π±
🕑 Added 2024-09-12 18:18:41 +0000 UTCNightmare and horror! π«£ Just found out that many skills that were supposed to drop randomly were simply being cut off when checking skill requirements (and required skills should have been added). π¬ Anyway, the random skill drop system has been fixed and tweaked, and an βExploration panelβ has been added for each level with a list of skills and the chances of encountering them. This should make the upcoming cycle of finding the best training samples more understandable.
The next build should be already with a working auction and tasks probably it will be in the next post or one after one π€
Comments
Seth Masters
You can move your save between game versions. This has been implemented for some time now.
theycallmeODST
Is it possible to add a function to inherit my save files? I donβt want to have to play it again every time there is a new version.
Fr34k0
As long as it works as intended is fine ^^
GoodBadRobot
The dumbest thing is that there was an exception to run in Unity editor there were no checks and everything dropped fine. I will not make any more code that works differently in build and in editor πππ
AC Cat
<3
Fr34k0
That's interesting owo