Leakoo
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WIP Preparing systems

🕑 Added 2022-02-15 18:39:34 +0000 UTC
WIP Preparing systems
WIP Preparing systems
WIP Preparing systems
WIP Preparing systems
WIP Preparing systems

Comments

Don't forget to transform tangents and binormals along with vert positions and normals if you are doing this in vertex shaders, otherwise tangent-space normal mapping won't work correctly

General Jack Ripper

You're working harder on this than Bethesda did Fallout 76.

Brian Conrad

This looks awesome, can't wait to see it implemented

GoodBadRobot

Yep the hairs rework is the another long-planned thing. But can't tell anything about dates 🤷‍♂️

Mushroomvendor

Very nice, do you have any plans for dynamic hair physics ?

matthew jones

YES! cant wait

KNight Hammer

Can't wait for body modification technology. Looks pretty good so far!


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