ER Scimitar Download (MCO SCAR)
🕑 Added 2022-10-06 14:44:14 +0000 UTCDAR Weapons:
https://www.nexusmods.com/skyrimspecialedition/mods/69573
You can also change it to your own
If you have dTry's Key Utils SE installed
All attacks can be derived by pressing the rear arrow keys + attack (NA or PA) backflip chop (usually the last segment of the chain can also be derived)
Backflip chop with 1.3 seconds of invincibility, damage to the enemy and backward displacement (need IFrame Generator RE at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com))
Support SCAR, NPC can use this animation
Comments
black
First you need to know the address of the original scimitar, then refer to this method to modify,Please see the requirements for the weapons used, you can also open this directory meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions\2800000 Open the _conditions.txt inside, change the DAR conditions, and add your favorite weapons If the animation does not work, change the 280000 folder to a larger number You open _conditions.txtThen you can see IsEquippedRight("BB Pack by Team TAL.esp" | 0x0000087F) OR IsEquippedRight("war scythe.esp" | 0x00000800) OR IsEquippedRight("war scythe.esp" | 0x00000802) OR Add a new line IsEquippedRight("XXXXXXXXXXXXX.esp" | 0x XXXXX) Write the name of your weapon's ESP, and the address of the weapon in the ESP,Note that some ESL weapons may not be detected
Khrowne
Hi Black how can I apply this on vanilla scimitar?
attacko
i love these power attacks
Gaen El olvidado
Sugoi
black
My previous sickle instructions, you refer to the
black
Open the _conditions.txt inside, change the DAR conditions, and add your favorite weapons If the animation does not work, change the 280000 folder to a larger number You open _conditions.txtThen you can see IsEquippedRight("BB Pack by Team TAL.esp" | 0x0000087F) OR IsEquippedRight("war scythe.esp" | 0x00000800) OR IsEquippedRight("war scythe.esp" | 0x00000802) OR Add a new line IsEquippedRight("XXXXXXXXXXXXX.esp" | 0x XXXXX) Write the name of your weapon's ESP, and the address of the weapon in the ESP,Note that some ESL weapons may not be detected
black
Modify the DAR condition to open the TXT file in the deepest part of the animation file
Pebs
How do I make it, so certain scimitars also have these animations?