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[Call for Suggestions] 10-Minute Content Blips for YouTube

🕑 Added 2021-02-21 17:34:25 +0000 UTC

Comments

Campaign management tools. Downtime activities.

A video, explaining the naming conventions for adventures and published material. E.g. DC-PoA-GSP02-01H, is it necessary? And how do players or authors new to the system make sense of the coding.

Ltbadger

a rough check list of starting a campaign another for maintaing a campaign another for winding down and interesting the party in the next campaign

David Hoover

Describing monsters during play that relays a good visual to the players.

Agreed. Always hunting for better ways to organise!

J. David Chrisman (Lunger Hockum)

Layout (GM Binder, etc.)

Can CR be explained? Does it even really work? What has to happen to make it work.

Seconded. I can never get enough of this kind of content

Campaign Management and tools

Maybe a slice of life effect with videos. Starting with what you do before you begin working to get you prepped and ready. Then another on what all you do while creating content to keep that in. Going in depth on each video on an aspect of what you work on. Maybe what you do at the end of the day, and how you "figure" its a good stop point for content as well. Basically, "In the life of Dave" videos. Covers a little of everything I think content wise.

Tom Cartos

Fortnite Dances

Grakius

If wanting to make your own orignal content, what real world copy right rules and such must you be aware of? What of DnD is Public Domain? How much of a tweak to someone elses unofficial "homebrew" stuff can be made to make it your own? Is it better to recognize that you found it somewhere, who it was, and then adjusted it?What review process to you do?

Time Management. How do you adjust on the fly so that the players end at the desired point at the end of the session. For things like the Adventure League where you have to fit then adventure into a certain timeslot or oneshots.

Lilette Lacaden

Monster stat block creation. Esp explaining CR

Ooh yeah. Customizing classes would be great. I've done only two, and not very satisfactory.


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