A boss room with an impossible layout [58x58]
🕑 Added 2020-11-18 11:15:27 +0000 UTCI tried to find out if an impossible boss room could be built based on the "Penrose stairs".
Where is higher, where is deeper? Flavor the fight with descriptions like "you are at a disadvantage in long-range combat, as the arrows fly almost unpredictable paths in this room."
Feedback is always welcome. If you want to have something changed (for example a certain object in the middle of the room or other lighting) then just comment.
At the weekend there will be another encounter box and afterwards I work on a jungle/swamp dungeon.
Credit for the used asset packs goes to Essendi and Crosshead.
Comments
Digodk
This concept is so cool, I'll just have to use it. Great map! I'll probably roll a d6 at the start of every round to determine whether ranged atttacks will have advantage, disadvantage or no changes.