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Translator++ Ver. 1.11.6 – The new Startup Screen

🕑 Added 2019-11-07 15:01:54 +0000 UTC
Translator++ Ver. 1.11.6 – The new Startup Screen

Comments

I hope there is a translator for visual novels. and for rpg wolf made easy.

Marx

Hi Dreamsavior, I'm having an issue where, when I try to extract a Wolf RPG game, it says DXExtract failed, and to try a new key. I know about encryption keys and such, but I don't know how to figure this out within Translator++. There is no settings option to rectify the situation, and even if I manage to extract the files using another program, there's no way for me to add them to Translator++; not even the temp folder, because the temp folder deletes itself when it fails to extract. Very frustrating. What do I do?

matth

yep, this was solved. BUT seems there are problem with save/ autosave, dont saving properly. can you check? by the way, there are way to load from a specific autosave?

Dreamsavior

This problem has been fixed in the latest release.

matth

Like: the original is 地下1階, translated as underground 1F, however when i exports, still stay 地下1階, i cant export underground 1F. the text is normally exported. if im nor wrong, is mv

Dreamsavior

You can access the archive for past release by Mega or Gdrive link on the bottom of Patron's download page. But before that, can you elaborate, what do you mean by "can't export some location names"? What type of game engine you're working with?

matth

where i can get the previous version? since v1.10 i cant export some location names. in 1.9.29 works well


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