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More features, new look on error handling...

🕑 Added 2019-05-03 15:14:45 +0000 UTC

Comments

Dreamsavior

hi rdantas, thank you for your reply. But please avoid explicitly mentioning game title (and codes). So, to avoid unwanted problems, unfortunately I'll remove your post.

rdantas

Ode to Joy Eva

if wolf rpg maker game have Data file not Data.wolf it doesn't seem to work when i export it the translate folder is empty also this rarely occurs but when i start "new project" with the same game that's already have project(old) when i start/export/ or translate progress is finish but there is No "close" button so i have to restart it try it again2 finally it work

AnythingForYouMyDear

I just renamed the directory to RJXXXXX and it works now. Weird shit

AnythingForYouMyDear

Also getting the same error with a RPGMaker game [RJ246142]

Dreamsavior

Please read or watch the online guide https://www.youtube.com/watch?v=4f-fDg-PCo8. Translator++ will use the right most non blank column as the best translation. Just move the column of your choice (by dragging) to the right, If you want to specify a column manually as "the best" translation.

Dreamsavior

Hello. I'm sorry, what do you mean by "make the Warp text work on a line instead of based on dialog box"?

Dreamsavior

You need to install Atlas application.

AnythingForYouMyDear

Getting this error when doing a large Wolf Game. Extraction via DXE is done, the Data Folder is created. But has trouble generating initial.json. Uncaught TypeError: Cannot read property 'false' of undefined at Object.trans.gridIsModified (trans.js:2385) at Core.afterChange (trans.js:2736) at Hooks.run (pluginHooks.js:1913) at Core.runHooks (core.js:3505) at Core.loadData (core.js:1502) at Core.updateSettings (core.js:1646) at Object.trans.refreshGrid (trans.js:2642) at Object.trans.dataPadding (trans.js:2506) at trans.js:304 at FSReqWrap.readFileAfterClose [as oncomplete] (internal/fs/read_file_context.js:53)

I think you need to add column selection feature when exporting the project. When I export the project, I have a problem that Translator ++ does not select the translation column I want if more than 1 column has text.

Can you make the Warp texts work on a line instead of based on a dialog box? When I use Warp texts (Maximum length = 60): https://imgur.com/T7Y0Sw3 And if I delete the above line: https://imgur.com/nqOXqyz

Ode to Joy Eva

how to use Atlas translation? it not working here

Peter

For translating I had always used this! <a href="http://gamestailer94.de/translator/" rel="nofollow noopener" target="_blank">http://gamestailer94.de/translator/</a> But then I discovered yours and with your tool everything was much easier to translate! But then I noticed that the tool had a lot of bugs! With some games you can't export the translated files at all! And if you automatically use translators, then the game doesn't start at all, because he also translated the characters he wasn't allowed to translate! And I also noticed that not all sentences are displayed in the tool! The idea of your tool is really great, but it still has a lot of bugs


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