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Translator++ Ver. 3.10.1 - RPG Maker XP, VX, VX Ace parser V2

🕑 Added 2021-10-02 05:29:24 +0000 UTC
Translator++ Ver. 3.10.1 - RPG Maker XP, VX, VX Ace parser V2

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EDIT: Okay, I found the Dev Version and was now able to take a look at the console. 1st: the dev version has a far newer node.js implemented 2nd: after updating the dev version and using the new parser I was able to create an ace project that failed before with: TypeError: path.replaceAll is not a function So I think it's a safe bet to assume node.js needs to be updated in the normal versions as well Edit2: just to be sure, I initially installed the public version. That one has node.js 14.0.0 shown in Translator++ as the used version. When updating with auto update to the current version, node.js stays at 14.0.0

Dreamsavior

Hi Dixie, can you send me the console log file?

Dixie

when im trying to create a project from RGSS3 Player game, it comes to this error: Error occured! Please see console window(F12) for more information TypeError: path.replaceAll is not a function

Joahn Doe

When creating a project with a new version of the parser, I got an error Error occured! Please see console window(F12) for more information ReferenceError: Excessive alias count indicates a resource exhaustion attack Searching for spaces indicated what is needed use maxAliasCount = -1 in yaml.parse options. Can you tell in which file to do this?

autonomous spaghetti

I see. Thank you for the reply.

Dreamsavior

Thank you for your suggestion @autonomus spaghetti, About stats: I'll see what I can do with that, please look forward to the next update. For calculating characters with certain filters... I think that belong to another section, just not in the stat window. Regarding RMTrans. The project should be exportable into RMTrans format (.txt). But I doubt that the exported texts can be used at all by the RMTrans, since the contexts are different.

autonomous spaghetti

Thank you for the update. I've got a small question and suggestions for improving the project stats window. Question: is it still possible to export RMTrans files with the new RGSS parser? (I'm afraid I don't really know what a parser does beyond "it gets text from the game files".) Suggestions: the data presented in the stats window could be improved. - First, it would be nice to have a percentage shown for the overall progress in addition to the visual bar. - Second, it would be useful if there was an optional filter that made the "characters" number only count the characters in rows that have a translation. As you may know, the scripts files of complex games have a lot of lines that should not be touched in any way. These lines increase the character count, even though they barely increase the translation workload. This option would be helpful both with a finished project to estimate the actual length of the translated text and with unfinished projects for tracking work done.


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