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New Goal - Unity Engine

🕑 Added 2020-09-13 01:38:44 +0000 UTC

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aok

Hi I use BepInEx (XUnity.AutoTranslator) to translate Unity games. But these translations only work for games that have a "mono" file. Do you think of anything that could be integrated into your program for this? Finally, when I do a renpy translation in the program, the printouts seem blank. Is this a bug that needs to be fixed? I watched your translation video, I did everything in order and without damaging the coded parts, but when I press the play button, it does not respond at all. I will be glad if you answer. Tired of manually doing Renpy translations :)


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