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Translator++ 2.3.23 – Apply Translation

🕑 Added 2020-03-28 04:06:10 +0000 UTC

Comments

Dreamsavior

Thank you for reporting this, I'll check this up.

strife2cloud

It was a new project started on the latest version. I narrowed it down that it only happens when I start a new project with a RPGMaker MV package (the game_boxed.exe single file). When I start a project from there Translator++ unpacks it to a temporary directory but when it loads the translations it shows the files in a folder "a". It gives an error exporting. Starting a new project from the unpacked files show the translation in a /data folder and works perfectly to export. Here's a picture to describe what I mean https://imgur.com/a/BR33sRb

Dreamsavior

Hello strife2cloud Are you perhaps working from the previous version of the Translator++ and then upgrading the Translator++ into different folder location? Please check http://dreamsavior.net/download/#upgrading before upgrading Translator++. As for now, for the quick fix. You can recreate a project from the same game. And than import the translation from your old .trans project.

strife2cloud

I'm getting an error trying to export the translation, There's a bunch of Loading file not found errors. F:/Users/strife2cloud/Desktop/Games/Tools/Translator++/Translator++/www/php/cache/b4145be43891f6051bdc984e178cf1c2/data//Skills.json File not found : F:/Users/strife2cloud/Desktop/Games/Tools/Translator++/Translator++/www/php/cache/b4145be43891f6051bdc984e178cf1c2/data//Skills.json The path of the files it's trying to find is F:\Users\arnoldstrife\Desktop\Games\Tools\Translator++\Translator++\www\php\cache\b4145be43891f6051bdc984e178cf1c2\data\data

Coitophobia

Im still getting a "Cannot Read property "match" of null? anyone know how to fix it?

I'm not sure if you edit or work on WolfTrans for Translator++, but there's a bug where Translator++ does not read map data for WolfRPG. The console output says "warn could not find map ." I tested it with a clean download of The Heart of Darkness. Seems to extract everything else fine, though.

Good evening I am from Peru, I do not speak English so I am using Google Translate. My question is that I am translating a game (Small On Top Public) and when I play it it says: loading error failed to load: audio I have to give retry every time to continue

Dreamsavior

New lines at the beginning and end of the text should already not be touched by Translator++. I'll check this matter later.

having an issue when i load the game into translator ++ its missing a bunch of map files anyone know if there is a way around this to get all the rxdata map files in translator ++

Is it possible to keep extra newlines at the start of a translation? They get automatically trimmed out and I don't know how to keep them. Thanks


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