Update 35
🕑 Added 2021-06-02 02:24:57 +0000 UTC- added following item textures:
lapis lazuli, quartz, prismarine crystals, prismarine shard, brewing stand, cauldron, flower pot, hopper, cod, cooked cod, bucket of cod, tropical fish, bucket of tropical fish, lever, tripwire hook, chain, all signs, all dyes, all boats (3)
- added new random flowerpot textures (1)
- added full-block sized log pile for unlit signal-fire campfires (2)
- added POM to tudor and log wall textures (2)
- several subtle changes/fixes (1&2)
*(1)=basic (2)=addon (3)=items
There're only a handful of item textures left to do, will probably finish them all in the next update or two (until 1.17 full release that is, then I'll have a ton more textures to do).
All the dyes uses the same texture but with different color, because I cba to make each one unique like vanilla, and imo having them all look like piles of powder are more realistic and consistent anyways.
Added full-block sized log piles to the addon pack because I wanted to use them for decorating/detailing medieval builds, it's a custom model for unlit signal-fire campfires. It shouldn't mess with existing builds that much.
Added a bunch of files in the backend to improve mod compatibility. It makes the basic pack file size a bit bigger and increases the preload time, but shouldn't impact the ingame performance that much.
Found out the texture resolution actually affects the POM depth amount in seus ptgi hrr 2+, so if you're using the hd versions, the POM might look too subtle/shallow for you. It's a bug on seus' end and I can't really fix it.
Rearranged the item display section on my texture test map, and also added some medieval style builds.
I'll only start making 1.17 textures once it's officially out and have optifine/ptgi shader working correctly.
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You can download the pack here (works with any 1.15/1.16 versions):
https://www.patreon.com/posts/update-36-53193316
Click on the files inside the folders individually to download them
Basic: all required essential vanilla textures
Addon: optional extra biome-specific textures that fits vanilla gameplay
Bonus: optional extra biome-specific textures that doesn't fit vanilla gameplay
Items: item and armor textures
Models: optional extra custom models, works with any res versions
The "basic" pack need to be loaded at the bottom (just above default pack), and the optional packs can be loaded on top in any order.
The texture resolution for "basic", "addon", and "bonus" pack need to match each other for pathtracing to work properly, but you can use whatever res you like for the "items" and "models" pack.
The extra grass in the "models" pack works best with SEUS PTGI HRR and "Smooth Lighting" option disabled. Otherwise I don't recommend using the "models" pack.
Please check the included "features list" text file inside each optional pack to see detail descriptions of what they add, or how to remove unwanted features in the "models" pack.
!! Don't try the 256x versions unless you have plenty of RAM/VRAM !!
Make sure these settings are set correctly, or else the textures will get messed up:
"Quality Settings > Connected Textures" to Fancy
"Quality Settings > Natural Textures" to Off
"Detail Settings > Alternate Blocks" to On
"Detail Settings > Trees" to Smart or Fancy
"Performance Settings > Smart Animations" to On
"Shaders > Shader Options > Raytracing Options > Full Raytrace Reflections" to On (for SEUS PTGI shader only)
"Shaders > Shader Options > Texture Resolution" to match the res of the pack you're using (for SEUS PTGI shader only)
Optionally could download the block properties file included in the download link and use it to overwrite the same file inside SEUS PTGI shaderpack. The file adds several fixes, and makes ore crystals glow if you enable "glowing redstone block" or makes the bonus pack scifi panels glow if you enable "glowing emerald block" in the shader options.
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Since I've already made posts explaining various common problems with my pack and mediafire, any comments/questions on these matters or things already written in this post will likely be ignored.
Feel free to leave some feedbacks for the existing textures, or suggestions for new block textures!
Comments
NICK JAMES
can somebody upload on google drive beacuse on medire file i cant downalod due to the limit exceed
Alois Zimmermann
bump
Josh
How do you install the block properties?
Shark
he releases them the first day of each month so most likely July 1st he will upload a 1.17 version so check tomorrow.
Truitt Williams
when are you releasing a version for 1.17?
IcemanZ
Can't wait for 1.17!
Hack Games
how can i download this resource pack? i can't find the download button
Jason
what does enable etm mean
Rowan Steyn 3D
reinstalling the game fixed it, sorry for the bother
Rowan Steyn 3D
idk what happened but mc just stops using most of my system when i use the pack now, my gpu only gets used 20% and my cpu15% and 80% of my ram and the game runs at 10fps, used to run at 80ish
Rowan Steyn 3D
now im only getting 10fps at 1080p with a 3080 using x128 i used to get like 80fps :/
Rowan Steyn 3D
seem to have fixed it by putting addon before basic
Rowan Steyn 3D
having an issue with the addon whenever i add addon over basic this happens, tried redownloading, reinstalling everything nothing seems to work, you know how to fix it? https://drive.google.com/file/d/1g-qMpuPqo1cEHDfQWYv-yZg6UxknIdw5/view?usp=sharing https://drive.google.com/file/d/1kzGLKZRdYPQ1pEge8vLHduWHW6DQyVGB/view?usp=sharing
Jesper
patrix resource pack + BSL when? :DD I will love it
Game Master X99
how can i download this without mediafire pro? because it wont let me install folders?
Dermouche
Was just curious if you plan on adding support to complementary/BSL (which work well, but not perfectly) in the future
patrix
Sadly no, the only way would probably be using better foliage mod instead, or maybe manually adding some SSS effect to the specular textures yourself if the shader supports it.
Dwayne Carsten
Hi Patrix, is there a way to make the extra grass work properly with BSL shaders? They are way darker than they should be with BSL shaders, however with SEUS shaders they're fine. The only way to make BSL shaders work with your extra grass is by disabling the grass block json file altogether which isn't really the best solution. Anyway keep up the good work and thanks for the awesome resource pack!
patrix
just checked with virustotal, there aren't any
Deviant Robot
The most recent 32x addons zip contained a virus.
Matthew Riley
I downloaded the most recent version of SEUS PTGI. The requirements there say to disable the "alternate blocks" option, but the requirements from Patrix say to enable that option. Any recommendations? Thankyou.
JuicerQt
like idk its just lines lol https://gyazo.com/28489eae329d2954920027b296ab4344
JuicerQt
is the grass supposed to be this dark? https://gyazo.com/7c319d09bfbc5b0c2ff88670500bb17a
智鈞 吳
gtr? u mean gtx?
Jared Caballero
i downloaded the lowest texture and my game starts crashing and i am useing a gtr nvidia card
Finneas Roels
My terracotta texture keeps changing back and forth, how do I fix it to go with the correct texture? I've gotten it to change but I have no idea how :( apologies if the answer is obvious Edit: Ive figured out its something to do with the addon. not sure how to fix it other than not using the addon but I like the addon :(
patrix
The pack won't work correctly on 1.12, the formatting is way too different.
Mattking30201
Would this work on 1.12.2 with shaders such as silders or bsl. I'm wondering since I would like to play some modpacks with these textures and seus ptgi hrr doesnt work on older versions such as 1.12.2.
Witnessed It
Not an issue, search google how to suppress that error
Witnessed It
Check shader settings, you should be able to optimize it. I'm using 256x with BSL shader, with optimized settings and on 16 GB RAM, 7700K and GTX 1080, getting 60 FPS on 1440p
jonnygoldy
what can i do when the game says "opengl's error: 1281" ?
jonnygoldy
i m with 32 gb ram 3600 mhz, a 2080 super msi x trio gaming and a ryzen 9 3900x, why am i with 20 fps with the 256 x? is there some way to boost my fps
fury
Need more RAM and/or a lower resolution version of the pack
zkkl mc
When i select the texture packs and press done. Everything goes great axept this one thing. Its pops upp a blue box that says "resouce reload failed" or something. SO basically it doesnt work... how do i fix this???
Jade.Blade
This pack is beautiful. I searched the site for information about whether or not the animals will get a makeover from basic Minecraft models (cows, sheep, horses, etc.). But, I could not find anything on it. Maybe there are improved models for the animals, but I don't have the pack installed correctly. Anyway, are there improved animal models in this resource pack?
John Car
I can’t seem to get 256 running smoothly on an ASUS ROG Strix 3080 and a Ryzen 9 5950X with 32gb RAM - and that’s after following the outline on how to set it up in this post. :(. Are there other settings that can better optimise it other than what was listed? I’m getting around 9-13 fps.
Vladimir
Where can I download the latest add-on, using the link to the shared resource, where are the old folders?
gligoviel
Any tips to get the 256x with seus pgti hrr 2.1 to run atleast playable on a ryzen 7 3700x rtx 3070 32gigs of ram system
Klabauter444
love your work