Smol Update 18
🕑 Added 2020-02-28 03:17:58 +0000 UTC- added smoker texture
- added blast furnace texture
- added banner texture and all patterns
- added ender chest texture
- added normal purpur block texture in any end type biomes
- added purpur pillar texture
- added cactus bottom texture
- added placeholder nether portal texture
- changed lit furnace texture
The banner patterns are procedurally generated, so the shapes aren't really the best but I cba to hand drawn them all (yet).
Wasn't sure if I should go with more man-made or organic style for the ender chest, but ended up with the organic style because I like gross-looking things lol.
=================================
You can download the pack here:
256x res: https://drive.google.com/open?id=1PYpgMoX5JOlWrEQFko6r3QsoGNBsOLvv
128x res: https://drive.google.com/open?id=1d-qUUdMMzcMKShtMaeDoGqrH0jyhv2QR
Make sure these settings are set correctly, or else the textures will get messed up:
- "Quality Settings > Connected Textures" to Fancy
- "Quality Settings > Natural Textures" to Off
- "Detail Settings > Alternate Blocks" to On
Additionally could download my modified block properties file:
https://drive.google.com/open?id=1ERtXGxA0Fpz3bvpAkNTUk1m3WPPYKkwb
Overwrite the same file in the shaderpack for it to work. It has several fixes, and also makes black wool/carpet glow if you turn on glowing emerald block option for the scifi screen textures in my pack.
=================================
Feel free to leave some feedbacks for the existing textures, or suggestions for new block textures!
Comments
patrix
invisible armorstands holding shields
Santiago Melgar
how did you do the shield stand?
Wintervale
Smoker and Blast Furnace are awesome, thanks Patrix. I like the look of the Ender Chest too, good choice.