Smol Update 14
🕑 Added 2020-01-31 06:05:57 +0000 UTC- added random mayan hieroglyph textures for chiseled stone bricks in any jungle biomes
- added random egyptian hieroglyph textures for chiseled sandstone in any desert biomes
- added palm tree bark texture for jungle log in any biomes other than jungles
- added brewing stand texture with random potion color and random rotated model
- added beacon texture
- added rose bush texture
- changed blockstate + model for bamboo so the tip will be thinner and have proper top texture
The potion colors got nothing to do with the actual brewed potions, they're just for show.
Tbh might add more culture/themed textures like these hieroglyphs in the future, leave a comment for suggestions if you want any added.
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You can download the pack here:
256x res: https://drive.google.com/open?id=1PYpgMoX5JOlWrEQFko6r3QsoGNBsOLvv
128x res: https://drive.google.com/open?id=1d-qUUdMMzcMKShtMaeDoGqrH0jyhv2QR
Make sure these settings are set correctly, or else the textures will get messed up:
- "Quality Settings > Connected Textures" to Fancy
- "Quality Settings > Natural Textures" to Off
- "Detail Settings > Alternate Blocks" to On
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Feel free to leave some feedbacks for the existing textures, or suggestions for new block textures!
Comments
GulliUlli
That looks realy great! Thank you :)
patrix
Ye I know, but the leftovers are annoying af to do XD, either hard to find stock textures/models (like corals and rest of 2 block tall flowers), or need to do some actual 3d modeling to make (the new utility blocks like smithing table or blast furnaces and such) There's not a lot of textures left to do tho, most common blocks are already done
Manko
The themed textures is a great idea. however I think making the rest of the vanilla blocks textured is more important.