Update 57
🕑 Added 2023-04-02 01:16:03 +0000 UTC- added bamboo sign item texture (2)
- added bamboo boat/chest boat item texture (2)
- added all hanging sign item texture (2)
- changed texture+model for the extra layer ontop of grass block (1,3)
- optimized the pack a bit (1)
- various changes & fixes (1,3)
*(1)=basic (2)=items (3)=models
All 1.19.3 blocks and items are now done. This will be the last 1.19.3 version, I'll work on 1.19.4 blocks next. And untill it's released, any comment asking for 1.19.4 eta/plans/help, or reporting bugs while using the older packs on newer versions, will be deleted.
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You can download the pack here (works with all 1.19 versions):
https://www.patreon.com/posts/update-59-83926419
Click on the files inside the folders individually to download them
Models: optional extra custom models, works with any res versions
Bonus: optional extra features that doesn't fit default gameplay
Addon: optional extra features that fits default gameplay
Mobs: mobs and animals
Items: items and armors
Basic: all essential block textures/models (required)
The "basic" pack need to be loaded at the bottom (just above default/mod resources), and the optional packs can be loaded on top in any order.
The pack works best with shaders that features LabPBR emission/SSS compatibilities.
Please check the included "features list" text file inside each optional pack to see detail descriptions of what they add/how to use them, or how to remove unwanted features in the "models" pack.
!! Don't bother trying the 256x versions !!
For Optifine users -
Make sure these settings are set correctly:
"Quality Settings > Connected Textures" to Fancy
"Quality Settings > Natural Textures" to Off
"Quality Settings > Custom Colors" to On
"Quality Settings > Custom Entity Models" to On
"Quality Settings > Random Entities" to On
"Quality Settings > Anisotropic Filtering" to Off
"Detail Settings > Alternate Blocks" to On
"Detail Settings > Trees" to Smart or Fancy
"Performance Settings > Smart Animations" to On
"Shaders > Shader Options" and enable any LabPBR format emissive/sub-surface-scattering options
For Fabric/Iris-based mods users -
Make sure to install these mods with correct settings:
Fabric
Fabric API
Iris
Indium
Continuity
Colormatic
Entity Texture Features
Entity Model Features
An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options
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Since I've already made posts explaining various common problems with my pack and mediafire, any comments/questions on these subjects or things already explained in this post will likely be ignored or deleted.
Comments
Null
They have not been added yet, mobs are still WIP
KwizzleHazzizle
Have you tried disabling all resource packs when you load your world? You can re-enable them after.
KwizzleHazzizle
Have you tried disabling all resource packs when you load your world? You can re-enable them after.
Galaxy Guy
That's just how they are in the pack, either he insteads to update it and didn't get a chance to, or he never intends to update the villagers
Riccardo Garlaschi
same
Jonas Rössler
I have a problem with the villagers. they are the same as in vanilla what can I do
OB3Y The E.T.
For the life of me I cannot figure out how to get Sodium to work with this mod and its requirements. Everything is 1.19.3 it just keeps crashing the game whenever I try to load with the requirements.
Transpercy
how do i bring back concret colors ? using fabric
Emre Deniz
omg
patrix
This pack is made to be used with shaders, and most shaders has hardcoded water effects, so I didn't bother making water texture.
Luna Maru
i use the 125? version but i have the old texture on the water how can i turn it off?
HFRII
hi guys i want 256×,how many gb ram i need?
Set1312
Use different shaders/lower render distance/install fps mods/buy new cpu.
Elma Riachi
i love this textures ,buts the fps are between 20/30 XD i have an rtx 3060 12gb and 32gb ram ¿some recomendation to optimize?
Set1312
Im having wierd glitch where smooth lighting is stuck at minimum. (using 64x version and BSL shaders with latest optifine on 1.19.2)
patrix
I think the devs are working on updating the colormatic mod Every shader has the LabPBR format emissive/sub-surface-scattering options at different tabs with slightly different naming, too much for me to list out every one of them for every shader. You would just have to find them yourselves I guess.
Jacob
Colormatic is outdated, and what exactly are LabPBR format emissive/sub-surface-scattering options?