Expanded Realm Of Magic
🕑 Added 2025-07-05 12:59:00 +0000 UTCWith Expanded Realm of Magic, you get a plethora of mods that were previously only available as stand-alone, along with some brand new, unique custom spells.
This mod requires the Core Library and Injection Tools. The mod also requires the Spellbook Injector for the new spells to appear in the spellbook.
UPDATES:
July 2025 patch
There is an issue with the game complaining about the missing object resources from vampire magic and mooncasters, which was not a problem before the patch. I'm currently busy getting back on track with other mods, I'll get to fixing this LE, in the meantime I posted a quick fix, consisting of the object resources from the other two mods, HERE
DOWNLOAD (Curseforge)
Keep reading for details an optional add-ons.
Play As The Sage
Expanded RoM includes a mod previously known as Play As The Sage, updated an reworked for the occasion. Basically, it makes the Magic Sage roles playable:
With this new release, it's possible to Play As The Sage as a gigs based career similar to Star Wars quests system (doesn't conflict with other careers, so the Sim can still have another job), it's also possible to make money by playing in the Sage role. The first time you enter the Realm as a Sage, you'll be given a tutorial mission to showcase the basics:
Subsequently, Sages can offer assistance to intermediate and novice spellcasters in the Magic Realm to get more quests:



A new NPC will be added to the Magic Realm, the Sages Assistant:
(The appearance of this NPC may alter from one save to the next since it's generated at random from among six premades I created for the role.)
Aside from keeping the Magic Realm in order (putting away books and discarding Cauldrons content when the NPCs are done experimenting) the Assistant can give Sages a Daily Task:
Daily Task can be requested once per day.
Special interactions exclusive to Sages: Ritual of Balance. I won't tell you much about this special interaction because I want players to figure out for themselves what happens if a Sage goes too long without performing this ritual.
Improved Autonomy
Autonomy for NPC Sages is also expanded, they'll be able to experiment with cauldrons, have duels with each other and give lessons autonomously:

Attending a Sage's Lecture can unlock spells in the relative school for played Sims.
Custom Spells and Expanded Spells:
Mischief:
Astral Mimcry: allows a Sim to shapeshift into another Sim or into a cat. There are some limitations with this spell, since it technically creates a new Sim, the shapeshfter cannot be controlled since that'd require adding them to the household and breaking the illusion of shapeshifting.
Dustify: turns the target Sim into a dust bunny, dustifies a lot (sets dust level max). Requires Bust the Dust
Sandman's Embrace: creates a mist that makes Sims drop asleep when they enter the area effect.
Mischief Art: adds a number of area effect spells. Requires the Mischief perk unlocked.
Untamed:
Tremorcall: elemental earth spell missing from vanilla. Creates an earthquake.
Whirlwind: elemental wind spell missing from vanilla, traps Sims into a wind vortex.

Requires Jungle Adventure.Untamed Art: Adds a number of area effect spells. Requires the Untamed perk unlocked.
Practical:
Empathorize: forces Sims to be nice (no mean interactions allowed under this spell's effect)
Enchantio: this is more of a visual spell, creates various magic effects that make Sims happy. Requires Seasons.
Practical Art: adds a number of area effect spells. Requires the Practical perk unlocked.
Expanded Spells:
Expands a number of vanilla game spells. These mods had overrides before that have now been removed.

Untamed Magic is Untamed:
Makes the untamed spells deadly. Currently can only be unlocked with cheats for regular witches (because I have plans) and are unlocked only for the Sage of Untamed Magic without cheats.
I changed the way this mod works, previously it was an override of maxis untamed spells, now it doesn't override vanilla spalls anymore (that are still safe) instead it unlocks a more powerful, deadly version of the untamed spells as the witch ranks up.
Unlocking the Custom Spells:
A new NPC is added to the Realm, the Mysterious Traveller you'll find around the marketplace:
She sells the tomes for my custom spells.
Some tomes are only available to purchase once you make friends with her!
Bring friendship above 35 to unlock tomes for rank 4 spells
Bring friendship above 65 to unlock tomes for rank 5 spells
Vampire potions tomes are only available for purchase when you meet the vampire lore level required to brew the potion.
Vampire Cauldron Potions:

Turns the vampire drinks like the vampire cure and sunlight reversal into cauldron potions, plus adds a potion of blood to fill vampire thirst. Vanilla drinks will still be available to make at the bar.
Cheats:
Not all the cheats in the screenshot above are available to the end user (unless the debug cheats are unlocked in MCCC)
Sages headline VFX can be turned on and off with a cheat.
Vendors Ghost appearance can be turned on and off with a cheat
Sims can challenge Sages for the Sage role like in the old Play As The Sage, can be turned off with a cheat
All the tomes for custom spells can be created in the Sim inventory with a cheat
Sages can leave the role with a cheat
Sims can be assigned as Sages with a cheat
Optional Files:
These files are not required if you use my private filters from Assign NPC roles.
Stop Random Sages Generation: Sages will not be replaced by random NPCs, if no Sim is assigned to the Sage role, the Sage will not show up in the Realm. If you install this file you'll need to manually pick Sims for the roles.
Magic Vendors Are Spellcasters: forces the Vendors in the Magic Realm to be spellcasters. You'll need to have enough homeless spellcasters without a career for the roles to be filled.
Mods made obsolete by this one:
Play as The Sage
Expanded Spells (All of Them)
Magic Vendor Tweaks
Untamed Magic is Untamed
Vampires Cauldron Potions
Secret Sages Spells
Craftable Magic Objects
The mods above need to be removed for this one to work correctly!
Comments
Jordan
She's created the first time she spawns in the MR. Make sure to have the latest version of the injection tools installed (from curseforge)
TrillerThriller
Hi! Is there a way to spawn in the Mysterious Traveller? Ive spent a lot of time in the market, but she hasn't appeared. I tried getting the sim ID by using "Clover Ivyfall" and it says "Sim not found." Is there something I'm missing?
Anna Toffanin
same for me
Neytoni
Hi! For some reason, I don't have the option to give a lecture. There is an opportunity to take a task, there is an opportunity to conduct a ritual, but not to give a lecture. What could be wrong? All extensions are installed, it's just that there is no such option when clicking on a character.
Jordan
I posted a fix for it in the chat here on Patreon and in the comments on curseforge.
Pyxie
Heyy, using BetterExceptions I got a report this mod is generating Exception reports in my game! Just wanted to let'cha know.
Jordan
Carmilla should still appear in the magic realm. She belongs to Magic for Vampires not to expanded RoM though
Kanebo Kering
Excuse me, I would like to ask a question. I just started playing again with a new save file after some time. I noticed that only the assistant and the mysterious vendor appear in the Realm, so I am curious about Carmilla's fate. Was the simfilter tuning for the ancient vampire/Carmilla Nyx intentionally removed in the latest mod update, for now? When I checked using S4Studio, I only found 3 simfilter tunings, so I thought maybe this is why the ancient vampire can’t be spawned. Thank you in advance.
Jordan
Use my cheats under zero cheats - expanded realm of magic. It's not a visible career, the career is hidden.
Rose Leha
Hey how do I turn my sims into sages? the find a career button isn't working and when I use Arnies cheats mod/all cheats mod (not sure which one) to force the panel to open I don't see anything. I should note I am on a completely blank save
Milena Sopic
i mean how can i cheat to get the deadly spells?
Milena Sopic
i cant seem to find the untamed deadly spells.
Jordan
Make sure you don't have a mod that overrides the sages traits: trait_MagicSage_Mischief, trait_MagicSage_Untamed, trait_MagicSage_Practical, It might also be a problem with the situation jobs or the filters, it's hard to say without testing directly.
Mustafa Özden
Hey man. Thanks for your work. I'm encountering a problem. After getting the sage role and reentering the magic realm, the game won't let my sim be the sage. The vfx and the situation job won't stick to my sim. Even if I use no random sages, the realm won't spawn the specific sage, and my sim is also not the sage. What am I doing wrong?
Jordan
The links went missing when Patreon changed stuff around. I added them back.
MC C
hey, great mod, I'm really enjoying playing with it. your post mentions two optional add in files, but I'm not able to find them. could you direct me to where to find the Stop Random Sages Generation mod? thanks in advance
Jordan
Ce n’est pas normal, mais ce n’est pas non plus causé par ce mod. Il n’affecte pas le besoin de charge, qui est ce qui rend les Sims tendus.
Nathan Brudey
salut j'adore ce mod un vrai gameplay complet pour les jetteurs de sorts. j'ai un soucis avec l'accumulation d'énergie qui les rends tendu mais la jauge de magie est vide . c'est normal ?
Jordan
Yep. I should block the ability to do that, I think the filter for the sage doesn't accept Sims below the young adult age.
Styles
Hey I made my teen sim the sage of untamed magic? But I can't give the sage of untamed magic career. Is that exclusive for young adult-elder sims?
Jordan
Yes, this mod doesn't change the game mechanics (like xp gain etc) so it won't affect a Spellcaster progresses up to the point of installation.
John L
Hi I recently found out your amazing mods. I was thinking about downloading this mod, but I have one question. I'm currently playing as a virtuoso spellcaster who learned all the spells from base game. Will it be safe to put this mod mid game or would I have to start all over with a new save?
Jordan
Test the mod by itself with only the core library.
Devildoc
Hello, this mod is great but I am running into a slight issue. I have followed your instructions for the download and I have the injectors(including the updated one from andirz) and the core lot. I have become the sage via challenging another sage and I am unable to progress the quest\job when it asks me to perform balance ritual and give lecture. Those options do not appear at all for my sim. Everything else seems to work ok except for the sages don't really have the autonomy mentioned in the description nor do they randomly battle each other but I'm not worried about that. I would like to progress the sage quests though, what do you advise?
Jordan
What I mean is: are they taking the stall vendor role in the market stalls? It happened to me during testing a couple of time
Unbeltedllama33
Yes they all have the title above their heads and they all have the option to purchase.
Jordan
Are the three Ivy taking the role as vendors?
Unbeltedllama33
Hi! I updated everything that I can think of including this mod and I am running into an issue. I cannot buy any tomes other than enchantio and empathorize. The other tomes are no longer available and I am now seeing three "mysterious travellers" all named Clover Ivyfall. I still see the other spells in my sims spellbook I just can't learn them at the moment. I'm not sure if this is to do with the spellbook injector since that's the only mod I'm not finding an update for.
Jordan
Awesome, thanks! I haven't removed the snippet from any of mod so rolling back isn't a problem. Just wait to install it because it might cause issues since those mods currently have overrides to keep working.
Realplayerxxx
Hey Zero, the brainblasted injector tool has been updated by Andirz. Idk if you knew or not and Im about to test it with the RoM. Heres the link: https://www.patreon.com/posts/updated-tools-115719096?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_fan&utm_content=web_share
Jordan
Not to my knowledge. I don't know if the spell book injector is broken, not all scripts were broken, for example "travel to venue" still works.
Realplayerxxx
Hi thanks for the updates, has the brainblasted and spellbook injectors been updated yet?...Nvm I see you answered this question in the post...
Peggy Garberick
For heaven's sake, take care of yourself! Drink lots of liquids and take the meds they hopefully gave you. Get better soon! Really!
rhames01
Yup. That was it. I hadn’t considered that because I had the pack but the game hadn’t installed it because I hadn’t downloaded the required patch yet.
Jordan
Not this mod's doing that. Talent points are untouched by it.
Rejected gnome
How do talent points work? My sim dont get any when they level up
Jordan
You likely don't have the star wars GP.
rhames01
I love your mods and thanks for them. This particular mod threw an LE regarding the playing as a sage gig. If you’re at the point where you’re updating the mod or fixing things let me know and I can send you a screenshot from twistedmexi’s BE mod which identifies where the tuning error is. Thanks again for the great mods!
Mattster24
love the mod but the mod potions are not working
Jordan
there is a cheat to make it appear and disappear, you probably enabled that.
Margaret
I noticed that the symbol over the sage's heads has disappeared. Have I messed up something? Is there a tutorial on how to use your mod?
Margaret
Thank you so much. I will get that mod as well. I appreciate you.
Jordan
Vampire potions are only available for mages with this mod. To have them on the cauldron for vampires you want Magic for Vampires in combination with this one that enables the potions for vampires too.
Margaret
Would I have to re-read my vampire lore books?
Margaret
My vampire is a grandmaster and at level 15 of the vampire lore. What else can I check?
Jordan
If my vendor is in the Magic Realm. She sells all the tomes for the custom recipes and spells including the vampire ones (you need enough vampire lore skill for the books to be for sale)
Margaret
I am new to this and have questions. I downloaded the expanded realm of magic mod and am finding things are not showing up. I cannot brew any vampire potions, or see the sage addition. What can I check ?
Jordan
Re-install the core library outside of subfolders. Test the mod alone with only the core library.
Dio
My sim is maxed and I’m in the magic realm. I made sims from different families sages and when I go to the magic realm they show up as sages only if I’m not playing them. If I’m playing them, my sim doesn’t show as a sage eventhough they have the trait.
Zero_
You need to bring them in the realm if they're in the active household, they won't appear there otherwise. Challenging a sage is only available for Sims above Lv4
Dion
hi, i don't have the option to challenge a sage and only see my sims as assigned sages when i'm not playing them. everything else is working. any idea what i've done wrong?
Jordan
Level 4+. Still it's weird that the cheats aren't showing up for you, I'd test the mod alone to see why.
Chrissy Patterson
Do you have to be a full level Witch to challenge a sage?
Jordan
No you can become a Sage by challenging an existing Sage with this mod. This is an ongoing project not yet complete, making a video now is pointless because I'm still merging old mods into it.
Chrissy Patterson
The reason i mention it is because to my knowledge the only way to become a sage is auto assign? a detailed video on ROM expanded and all its features wouldhelp so much ):
Chrissy Patterson
Yes
Jordan
Is the sim you're trying on a witch?
Chrissy Patterson
Yes And i see Zero cheats and the expanded venue cheats but no ROM cheats
Zero_
Is testingcheats on enabled?
Chrissy Patterson
Hello love It shows the mod is installed and I also see all of the new spells however in the cheats menu i do not see the Expanded ROM option
Jordan
You're missing Journey to Batuu. It isn't a problem, the career doesn't work if you don't have that pack but the LE can't be stopped.
Cleo
Heya, getting a tuning LE in ._tuning_loaded_callback. (AttributeError: 'NoneType' object has no attribute 'track'), CategoryID: career_tuning:1412
Dion
my sims only show up as sages when i'm not playing them. did i do something wrong?
Galishai
Hope you are improving in the new year! I just did a yearly subscription via Patreon, I love your mods and your commentary.
Nicholas Bot
One quick question does this mod encompass the potion reworks or is that still standalone?
Justin
Thank you! Also, I am idiot and hadn't installed Core Library (I thought I moved it into mods, but I hadn't). Once I did, everything worked perfectly! One of the best mods I've played with!
Jordan
Interactions are blocked until the Spellcaster ranks up.
Jordan
It's compatible with everything isn't listed, Vampire Magic might have issues with the Sage in the Magic Realm.
Justin
I have the mischief art unlocked, but can't morphiate other sims into specific things -- it's just random. Is this a bug or is there a possible mod conflict on my end? Only other spell mods I have are Master Magic and Vampire Magic.
Justin
Is this incompatible with the ritual spells mods/seance table mods you've made? Or Mastery Magic? Should we also delete Vampire Magic and not just vampire potions? Sorry for all the questions, I am not sure if the list of mods to delete is exhaustive.
Zero_
Test the mod alone with the core library only.
Dr. Borpo
Sorry to hear you're not feeling well. I'm wishing you a speedy and healthy recovery. Just wanted to let you know that Astral Mimicry is making the Sim vanish into thin air. No shapeshifting. They're just gone and need to be reset in order to appear again.
Kristel
This looks amazing. I hope you are feeling better soon.
D Love
Saw ur Anime on Pinterest...U R VERY Talented...
Annie Bu
Oh my get well soon :( It has been almost a decade it snowed in Shanghai and I got me heavy sinus clog, now I am itching to update the game LOL. Anyhoo! Take care and merry xmas
Zero_
I'll check, thanks
jred
Great mod. I love it. Please rest and feel better and I wanted to let you know when you challenge the mischief sage for their role, the interaction stops abruptly without proceeding only for that sage.
Elunæ
Stop it. Don't make me install the game again! 😅 great work! And now go and lay down and get some rest! 🫵🏻☝🏻






