Which Engine you current use?
🕑 Added 2022-06-23 13:35:34 +0000 UTCI want to know which one you guys are using on your current work, which helps me decide what kind of work will be my next one.
Comments
Rachel Powell McCurley
I'll definitely send you some pictures! :D
Clockwork Raven
No problem. You can do it. :)
Charles Codes
https://thegamecreators.itch.io/ Also I am writing some modules for AGK https://github.com/charlesgriffiths/agk-modules and working on an entry for their monthly game jam https://itch.io/jam/the-appgamekit-space-jam Is it ok with you if I include some of your artwork with code that I release on github? I'd link back to your itch.io profile of course. What's your policy?
Clockwork Raven
Definitely, I would love to see the result when you do
Rachel Powell McCurley
I certainly am planning on it! I've got a blanket and a couple dice bags that I need to finish first, but I want to make some hats or scarves with some of your art cross stitched or embroidered onto them. Is that alright?
Clockwork Raven
Wow, cool, that's new and unexpected, and as curiosity, you use my work as a base for those?
Rachel Powell McCurley
I do cross stitch, knitting, and crochet, actually...so pixel art works really really well for cool patterns. ^^;
Clockwork Raven
That is true but I suppose some people do like programming, for me is hard, not that I don't want to learn someday.
Clockwork Raven
Cool, i would like to see a screenshot anytime, love to see work with my stuff and yours looks interesting
Clockwork Raven
Sounds like a very complex engine, for advanced programmers
Clockwork Raven
Oh, i don't know this engine, just searched a bit, looks cool.
Charles Codes
I'm using AppGameKit right now
Cryswar
It does make for a decent variety of content! And lets me both pretend to be a real game designer as well as a writer, lol. Your icons have been very helpful in moving away from a pure text-based UI to actually having more visuals for stats, weapons, etc.
Cryswar
Honestly, programming is the same as art, writing, and most other skills - talent is a distant tertiary concern to the real issues of time and practice.
Jaman
I use javascript and threejs
Clockwork Raven
I do love VN, is a good way to tell stories, i think implementing an RPG will quite spice it in a good way
Clockwork Raven
What an individual of many weapons. I have an interest in most of those engines but I'm not good at programing, hope to learn unity someday.
Clockwork Raven
Godot is an interesting engine, I kind of worked with it one time before on a team project. Good to know its receiving updates
Cryswar
Aww, thank you! I probably picked the weirdest possible engines and vehicles for it, but I mostly wanted to tell a story about people, and... well, here we are.
Brianna Allen
Godot will be getting a huge upgrade soon with 4 coming out. I use it already but one of the big parts of 4 is the much better version of tiles. I cannot wait.
Kenneth Burling
I mainly use Unity, but I am also starting to experiment with Roblox, and I am contemplating playing with Godot and possibly Unreal.
Clockwork Raven
Your project looks quite promising and cool tho. I saw you Patreon, is something very interesting
Cryswar
I use Renpy. "But Crys, what kind of moron would create an entire RPG engine from scratch in a VN tool?" Haha... yeah, that would be pretty silly wouldn't it?
Clockwork Raven
sounds like an interesting engine
Marco Giannรฌ
I'm currently using GDevelop