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HAREMON CHAPTER 3: REBIRTH

🕑 Added 2021-05-10 23:39:05 +0000 UTC
HAREMON CHAPTER 3: REBIRTH

Comments

TsunAmie

thanks, I'll check it out.

Shadeshadow227

The new Haremon's default Kink doesn't activate. Full-stop, it doesn't work when it should, even at max Lust with the conditions for activation fulfilled. Not the new awakened Haremon, the other one. Unsure if anyone else has noticed, or if you're working on fixing it, but just thought I'd bring it to your attention.

Kirbles

Can i ask why my 90% and 85% moves are missing at least once per interaction? it's really getting annoying tbh.

TsunAmie

Looks like you don't have enough RAM allocated to the game. I'm not entirely sure how to fix this, but someone should be able to help you if you ask on our Discord. If you can't get it working, I can offer a refund.

Hjkel

played the free for a bit so just signed up to get the newest and can't play it, get to that 1st "now loading" the the catgirl sleeping and this error pop's up ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Alarm Event for alarm 0 for object obj_pregame: Memory allocation failed: Attempting to allocate 509603141 bytes at gml_Script_game_init ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_game_init (line -1) gml_Object_obj_pregame_Alarm_0

PPC's4Life!

Good luck! I hope you manage to track it down some day.

TsunAmie

Memory leaks... Unfortunately nothing I can do to diagnose them at the moment but I'll keep an eye out for any potential causes.

PPC's4Life!

Fighting in the Witching Wood with Clarabelle, Jet, and Circe. Crashed while bringing up initial combat menu. Version 0.30.1.1 ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object obj_battlecontroller: Memory allocation failed: Attempting to allocate 16777216 bytes at gml_Object_obj_battlecontroller_Draw_64 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_obj_battlecontroller_Draw_64 (line -1)

PPC's4Life!

Don't know if you've already fixed this bug so, here ya go. Game crashed when I was on the Placid Plains with Clarabelle, Jet, and Daisy on the board(I was working towards getting to the Ancient Sword Tile) when a Shrieking Violet moved onto Daisy's tile. Game crashed when switching to battle mode. Version 0.30.1 ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object obj_battlegirl: Memory allocation failed: Attempting to allocate 16777216 bytes at gml_Script_draw_girl ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_draw_girl (line -1) gml_Object_obj_battlegirl_Draw_0

Noble Marls

Aww that kinda sucks, and it made out we'd be naming her and to get some name im not really happy with. I'd rather just call her milk. So it doesnt feel like naming her at all is important part of the story anymore. I liked how we could name some of them in their unique scenarios and was one praise I did had for the game on my first play through.. I dont like the name . Thanks for informing me

TsunAmie

HOTFIX 0.30.1.1: - Fixed a crash in Shadow Haremon fights when the active Haremon has Experienced or Inexperienced equipped. - Fixed a crash involving bonding with Awakened Haremon. Also fixed some errors in bonding after battle, specifically involving Awakened Haremon. - Fixed a bug introduced in 0.30.1 where every Haremon used her default outfit in battle. - Fixed a bug that could cause the elevator to skip floors, resulting in a certain scene being skipped altogether. - Fixed a bug where loading a save made during "The Hawthorne Effect" would reset all the locked tiles. - Fixed a bug where rank-2 bonding scenes would replay after loading a save.

TsunAmie

PATCH 0.30.1: - Added Hazel's casual outfit, which you can see when you invite her over. - Added a new alt outfit for Jet: the Secret Agent suit. You can get this on Annie's prize wheel as usual. Her old alt (the hoodie) is now her default outfit after chapter 1. (Note: If you've already unlocked Jet's old alt, you should already have this one unlocked!) - Made a few minor alterations to character art, including: Added a droopy version of Daisy's ears to accompany certain emotions; Changed the color of Ash's nipples; extended Serrah's dress to completely cover her areolas. - Added keyboard and controller support to the Pentagram puzzles in Chapter 2. - Fixed a crash in the Harematch minigame caused by the keyboard/controller integration. - Fixed a crash when using a heal-all item on a party of less than 3 Haremon. - Fixed a softlock that could be triggered in the mandatory date quests. - Fixed the ranch being generally weird and broken since the base build. Still not quite finished with the bugs in this one (hoo boy) so expect another hotfix soon.

TsunAmie

are you on the latest hotfix?

Allen Lewis

In the new version, you can't change the name of any Haremon. The name given by the game is now the only choice.

Noble Marls

Ok, I just started a game, and then I have problem where I cant give the kat (first girl we meet) a name. Is there some option I missing ? Its some weird sounding name. I swear I could name a few of them before ? Did it get disabled ? I'd ask if its bugging out, but the MC went ahead and gave her his own weird name. So I dont know anymore., well I might try the new .3 version I guess.

PPC's4Life!

Crashed while using an Xbox controller and looking at Circe's stickers. The affection stickers were left to right and the game crashed when I pushed the left stick down. ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object obj_gamecontroller: Push :: Execution Error - Variable Index [0,7] out of range [1,6] - -7.sticker(100069,7) at gml_Object_obj_gamecontroller_Draw_64 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_obj_gamecontroller_Draw_64 (line -1)

Allen Lewis

Crash during Horde battle in the Witching woods ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Other Event: User Defined 1 for object obj_vncontroller: DoAdd :: Execution Error at gml_Script_scene_info__0_99 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_scene_info__0_99 (line -1) gml_Script_scene_set_info gml_Script_scene_action_gotoscene gml_Object_obj_vncontroller_Other_11 called from - gml_Object_obj_vncontroller_Step_0 (line -1) -

TsunAmie

Thanks so much! Hope you enjoy it.

Gil

I'm so happy to be able to jump back into being a supporter for you! Very excited to see all the new content, can't wait to hop into the game! Thanks for all your hard work!

TsunAmie

HOTFIX 0.30.0.3: - Added controller support to the Harematch minigame. - Added question answers in the bedroom for the new Awakened Haremon. - You can now encounter the K-99 enemy in normal encounters after completing the "Belly of the Beast" quest. - Changed Daisy's starting kink to Wholesome, because her Modest kink was making her nearly impossible to tame due to not losing clothing. - Fixed a crash related to Kink level in Shadow Haremon battles. - Fixed a crash when receiving an item upon leaving the Temple of the Fox. - Fixed a crash in certain confession scenes that could be caused by using the debug console to Lover an NPC. - Fixed a crash that could happen when a Haremon's relationship ranks up at the end of Poppy's party. - Fixed a softlock in "Belly of the Beast" caused by the quest not terminating properly under certain circumstances. - Fixed a bug where fishing with good bait and rods could lead to the ring timer going into the negatives, causing a weird visual bug and a softlock. - Added some missing flavor text to the Relationships screen. - Fixed a bug where you couldn't replay the new Awakened Haremon's H scene. - Fixed a bug when opening the crafting/cooking recipe list with a controller. - Fixed a bug where Hazel's selfie didn't unlock in the Gallery. - Other minor bugfixes There are a few more bugs to get to, so I should have another hotfix up tomorrow!

TsunAmie

I'm working on the hotfix now, so it should be available by tomorrow.

Allen Lewis

I'm sorry, I didn't mean to spoil anything. When will they be fixed?

TsunAmie

Noted. I'm going to delete this to prevent spoilers though.

Allen Lewis

zqecbtum

Encountered at end of Beach date with Circe

zqecbtum

___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Other Event: User Defined 1 for object obj_vncontroller: Push :: Execution Error - Variable Index [0,-3] out of range [1,38] - -5.npcNameShort(100991,-3) at gml_Script_scene_info__0_99 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_scene_info__0_99 (line -1) gml_Script_scene_set_info gml_Script_scene_action_gotoscene gml_Object_obj_vncontroller_Other_11 called from - gml_Object_obj_vncontroller_Step_0 (line -1) -

Gamer ANviDIA

Encountered when receiving an [???] item from Miruku when exiting the Temple of the Fox

Gamer ANviDIA

############################################################################################ FATAL ERROR in action number 1 of Other Event: User Defined 1 for object obj_vncontroller: DoConv :1: illegal array use at gml_Script_scene_action_additem ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_scene_action_additem (line -1) gml_Object_obj_vncontroller_Other_11 called from - gml_Object_obj_vncontroller_Step_0 (line -1) -

Allen Lewis

I had a stroke several years ago and the puzzles were too hard and I had to get help.

TsunAmie

Gotcha, thanks

TsunAmie

Thanks! I'm sorry you had trouble with some of the puzzles but I'm glad you still ended up enjoying the chapter.

TsunAmie

Yup those are bugs, I'll take care of them

Allen Lewis

The story in chapter 3 was excellent! There is a major bug, which I reported on the bug fix channel of discord, otherwise I really enjoyed reading and playing it.

Gamer ANviDIA

Does the new awakened haremon not have any lines when answering persomal questions in the bedroom or is this just a bug? Edit: Also, re-viewing the scene with the awakened haremon loops back the the bedroom menu screen.

Nick Smith

Shadow circe using subzero strike instantly crashes 100% of the time. Edit: seems to be related to either the size matters kink or the orgasm denial kink or the combination of both. When I went in with just the Tsundere kink it was fine ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Step Event0 for object obj_battlecontroller: Push :: Execution Error - Variable Index [1,3] out of range [4,2] - -5.enemyKinkLevel(100599,32003) at gml_Script_girl_kinklevel ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_girl_kinklevel (line -1) gml_Script_calculate_damage gml_Script_deal_damage gml_Script_perform_icestaff gml_Script_perform_technique gml_Object_obj_battlecontroller_Step_0

TsunAmie

Gotcha, I'll check it out.

Zenko

And one more thing, when you use a controller in the cooking menu, you can't view your recipes list. I don't know why, but I have to click it open with the mouse.

TsunAmie

Okay, got it. And thanks for the suggestions too!

Zenko

I think there is nothing wrong with that minigame. But that's just my opinion.

Zenko

Hey, dev. I got this error in the boss fight. I think it was because one of my haremon was airborne while that boss was trying to use that one move. I think this is an easy fix. I haven't seen any more errors and 0.30.0.2 fixes so many bugs, so I think there are not many errors left. Thank you so much for this update. It was an absolute blast! There is one thing however that I think would be good adding. Maybe there would be a button that lets you set your default battle stance before the battle. Oh, and when you use a controller and you spam fast forward, it would be good to change that fast forward button because it's the same as the change battle stance button. I sometimes accidentally change my stance when I try to fast forward and sometimes it ruin my epic battle plans :D Oh oh oh, yeah and maybe add difficulty levels or something? If you have time. I think that would be good too. Here's the error code: ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object obj_imprison: Trying to set a surface target that does not exist. at gml_Object_obj_imprison_Draw_64 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_obj_imprison_Draw_64 (line -1)

Nick Smith

Getting this error when entering battle occasionally. FATAL ERROR in action number 1 of Create Event for object obj_battlecontroller: Memory allocation failed: Attempting to allocate 16777216 bytes at gml_Script_prefetch_girl_sprites ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_prefetch_girl_sprites (line -1) gml_Object_obj_battlecontroller_Create_0

TsunAmie

Uploaded hotfix 0.30.0.2, with the following changes: - Added keyboard/controller support for the Hacking minigame. - Fixed a crash in the "In My Final Moments" event, the "Venting" event, and other scenes involving using the phone to select an item. - Fixed a crash in the "Head to Head" quest when triggering the last Key tile. - Fixed a crash when trying to give Kira a Lost Item. - Fixed a crash when tabbing out during the Roulette event. - Fixed a crash when being Spanked by an enemy. - Fixed a crash in the "Spreading Your Seed" event. - Fixed a crash when ordering the Japanophile bundle from the HSN. - Fixed a crash when trying to move the selector to an invalid sticker on the Sentiment Board. - Fixed a crash when a Cockatrice uses Leer. - Fixed a rare crash in the Relationship Quiz event. - Fixed a rare crash in the crafting menu. - Fixed a bug where failing certain battles (like the Scarlett beach battle) would return you to town instead of the correct post-battle scene. - Fixed a bug where the Bug Chaser kink healed enemies instead of raising their pleasure. - Fixed a bug where Maelstrom struck every enemy with every hit. - Fixed a bug where Poppy's sprite replaced Delilah's during a certain line of dialogue at the ranch. - Fixed a bug where fighting the final boss in VR didn't trigger the second phase of the song. - Fixed a bug where killing the final boss with Burn damage would cause it to skip the final cutscene and death animation. - Other minor bugfixes. I'll be deleting previous bug reports to de-clutter this post.

Gamer ANviDIA

I disagree. The Minigame is fine as is. Played the whole chapter in one sitting. It might not be for everyone, but it is a good fun part of the play. Many thanks to TsunAmie for the creation of a great chapter. -Note: before someone starts spitting venom let me say this: opinions are like assholes. Everyone has one.

TsunAmie

Thanks! I appreciate the kind words.

TsunAmie

You're free to leave at any time if you don't like the game. No need to be rude about it. I'm doing my best here.

Allen Lewis

DoomMan

Gotcha. Honestly as a new patron who just got the game and absolutely loved being able to name them, this is a little saddening. However, that's only a small thing in what is otherwise a great and engaging game with deep and interesting mechanics. I'm honestly not even through the first chapter, having only picked up like...4 haremon so far. But good lord the laundry list of updates shows that I'm in for quite a ride through this game.

TsunAmie

gotcha, thanks

TsunAmie

They can't be set at all. They'll be locked to their canon names when you meet them.

TsunAmie

A lot of the Haremon have new moves, lol

Noble Marls

I been hanging off for months, to try the new big update :D

Allen Lewis

You pretty much told everyone who the awakened Haremon is by telling about her new move, but I already knew witch it would be.

DoomMan

Does this mean I won't be able to name the Haremon when I first get them or can I just not rename them afterwards?

TsunAmie

Updated to 0.30.0.1, fixing a few bugs.

Zenko

Hell yes. It's 3 am here and I have to write my essay but ah, who cares right? Time to play some games XD


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