I'm trying :(
🕑 Added 2023-05-02 16:18:41 +0000 UTCThese renders for this set are taking a Loooooooooong time normally i can render stuff in 15-30 min these are approaching 2 hours.... I want to get to a certain point an dneed to get ~ 8 more erenders done for that, i will reboot after this render an dsee if it helps sorry for delay.
Comments
SPARK352
🙂
3Dzen
thanks, man, im 90% sure its the house geo, im going to test seem tomorrow will let you all know
Vernacular
I'm not sure how much scene is built in DAZ with your workflow. Lighting has always been an issue with IRAY and seems to rule whether one has a 15 minute render or a 6 hour render. If I'm not mistaken, your render PC has four 2080TI's powering Redshift. At a 2560x1440 resolution, I can't believe the render goes longer than 10 minutes. Your scene has to have a bug somewhere lagging iterations. What helps me sometimes is if there's a lot of glass, and reflection is not a factor, then I remove the glass. Or drop it's opacity to zero, fiddle with gloss and reflectivity settings. Prop use is at a minimum if I can help it. Last resort, I'll try another lighting scheme and start over.
SPARK352
🥰
3Dzen
ill post pic one sec
SPARK352
I can't make this link work 😫
3Dzen
https://www.google.com/url?sa=i&url=https%3A%2F%2Fimgflip.com%2Fi%2F2kuqdo&psig=AOvVaw38BZqUTvWiCYJrS8dKoUo6&ust=1683158111758000&source=images&cd=vfe&ved=0CBAQjRxqFwoTCNjj2dzq1_4CFQAAAAAdAAAAABAS
SPARK352
Maybe A trip to RadioShack will save us all😉
3Dzen
you could be correct i may take soem tiem to pull stuff out and see if I can narrow it down
Stormsoul
it might not apply, but I get this kind of issue trying to 3d print when one of the models has an internal error. Since most of these are new models I think if there are some scenes that render faster then others you might find one model is causing the issue.
3Dzen
rebooted lets ee if i can get < 1 hou rnow
3Dzen
thanks ill check that stuff out
John's Candids
Fingers 🤞, wishing you better luck with your rendering process!
Korothir3D
Hi 3DZen! I experienced this kind of issues a couple of times on some personal projects: - First time was when one of my ram stripes died discreetly without warning nor notice. I just discovered that by chance a few days later when I was checking my config with DXDiag for another reason. - Second time was when I tried to render with Iray and a crappy glass shader present in the scene was taking way too much time to be rendered properly (like slowing down the rendering process by 10 times the normal time). Hoping this might help a bit to find your issue and help to solve it :x