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I'm trying :(

🕑 Added 2023-05-02 16:18:41 +0000 UTC
I'm trying :(

Comments

SPARK352

🙂

3Dzen

thanks, man, im 90% sure its the house geo, im going to test seem tomorrow will let you all know

Vernacular

I'm not sure how much scene is built in DAZ with your workflow. Lighting has always been an issue with IRAY and seems to rule whether one has a 15 minute render or a 6 hour render. If I'm not mistaken, your render PC has four 2080TI's powering Redshift. At a 2560x1440 resolution, I can't believe the render goes longer than 10 minutes. Your scene has to have a bug somewhere lagging iterations. What helps me sometimes is if there's a lot of glass, and reflection is not a factor, then I remove the glass. Or drop it's opacity to zero, fiddle with gloss and reflectivity settings. Prop use is at a minimum if I can help it. Last resort, I'll try another lighting scheme and start over.

SPARK352

🥰

3Dzen

ill post pic one sec

SPARK352

I can't make this link work 😫

3Dzen

https://www.google.com/url?sa=i&url=https%3A%2F%2Fimgflip.com%2Fi%2F2kuqdo&psig=AOvVaw38BZqUTvWiCYJrS8dKoUo6&ust=1683158111758000&source=images&cd=vfe&ved=0CBAQjRxqFwoTCNjj2dzq1_4CFQAAAAAdAAAAABAS

SPARK352

Maybe A trip to RadioShack will save us all😉

3Dzen

you could be correct i may take soem tiem to pull stuff out and see if I can narrow it down

Stormsoul

it might not apply, but I get this kind of issue trying to 3d print when one of the models has an internal error. Since most of these are new models I think if there are some scenes that render faster then others you might find one model is causing the issue.

3Dzen

rebooted lets ee if i can get < 1 hou rnow

3Dzen

thanks ill check that stuff out

John's Candids

Fingers 🤞, wishing you better luck with your rendering process!

Korothir3D

Hi 3DZen! I experienced this kind of issues a couple of times on some personal projects: - First time was when one of my ram stripes died discreetly without warning nor notice. I just discovered that by chance a few days later when I was checking my config with DXDiag for another reason. - Second time was when I tried to render with Iray and a crappy glass shader present in the scene was taking way too much time to be rendered properly (like slowing down the rendering process by 10 times the normal time). Hoping this might help a bit to find your issue and help to solve it :x


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