Leakoo
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Development Steering #11

🕑 Added 2025-05-22 08:05:04 +0000 UTC

Comments

private

I think the unique draw of the game lies in the mind control content, the corruption mechanics and the fun of having to find a way to isolate/get to your target. I think any lack of depth is more about how it's not hard to go from nothing to 'solved'. To play up the good ideas in the game, I would want more complex solutions, and extra mechanics to the hunting phase, and then for there to be a more gradual progress to full corruption. To brainstorm, there could be noise, light/dark, patrolling cops who are more serious than the normal observers, and maybe some victims can't be grabbed from the front or at all unless they trust you a bit or are drunk, and then new ways to circumvent the new obstacles, like distracting cops by sending girls to do something lewd, or light switches, or a way to lure specific women with certain things they like, or ways they behave that sets them apart, like the gym girl might feel compelled to walk over and reset the weights if you knock them over, etc. It'd be fun to see them behave differently the more you corrupt them too. Also, I think having them follow you home should be harder than having them follow you to public places etc, because it's too easy once you can get them home, setting up traps would be engaging.

Vincent Lear

It would be nice if it were possible to quickly move to the basement of Mansion. It's inconvenient to walk through several doors every time. Maybe any portal from Home?

Vincent Lear

Please, update the save interface. It's not very convenient that the last saves are displayed at the end and without any information (except time). 🙏


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