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Frosto Remembers: The Warning

🕑 Added 2025-02-07 15:00:11 +0000 UTC

Comments

TimmyTips

That warning was the start of my appreciation for the game. It was the first indication that the game would acknowledge the dangerous nature of monster girls rather than provide a dating sim/harem game with monster cosplay. The timeloop ward was brilliant. It saves the player from the immersion break of save-scumming, but allows them to explore and even intentionally loop to improve scenes (like the pumpkin carving). I wondered if looping through a favorite death ending would improve the scene or even just deepen the description of that experience (could be hot). Having the cat recap and express concern over your mental health as you recklessly loop is great. The one immersion-breaking gripe for me was the after-midnight party. Between the alcohol and curse-driven lust there is no way the player should have made it out of that alive without an incredible intervention. I felt the reckless decision and rewarding scene should have been punished, and it was well worth having to start a new playthrough or reverting to an old save. Up until then, I had really played it "safe" avoiding interactions with characters that the charm didn't extend to, but I was really looking forward to another playthrough as a kind of danger run. Surviving that scene made it feel like there isn't actually any danger, which is kind of sad to me, but I still really enjoy the game. I'm also curious about the potential for multiple endings? Will your overall willingness or even eagerness to get crunched drive you into very different final endings to the story. It would be kind of cool if some endings were only possible by racking up an excessive death count across a three-night playthrough.

Atillio Aprile (RecallReviews)

I loved both night 1 and night 2. I think the envelop can be pushed even further in my opinion, but they are cleverly written and engaging narratives with lots of the fun stuff. Don't let others sway you from your vision of your game. Be true to your beliefs and push forward, people will come and play the game and it'll be a success!


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