Nomad Idle 0.10.0a
🕑 Added 2025-02-25 01:28:06 +0000 UTC- Patch 0.10.0 saw Damage / Mana Cost scaling doubled. Unfortunately, this was not well received in the early game, so I've undid this change.
- In order to try and compromise, all equipment and Ascension nodes that provide Passive Skill EXP Gain have seen massive buffs.
- Adjusted Damage / Mana Cost scaling of Ghost Blade and Final Spark down. The costliness of these skills, especially early on, was causing a lot of frustration and it needed to be addressed.
- Adjusted Heal Popup size and position.
- On-Kill Skills now scale (damage/mana cost) significantly more gently.
- DPS/MPS Log now holds data for 1-2 minutes instead of 5 minutes. The tooltip for this has been updated to inform that, if you reset your log, it'll take 1-2 minutes to become accurate.
- DPS/MPS Log now updates faster when resetting it.
- Fixed: Wolf's "Lick Wounds" skill was not firing properly.
- Fixed: When dying, there were some specific situations where the game would crash.
- Fixed: Hedgehog Summon incorrectly contributing to damage dealt for all skills.
- Fixed: Clicking bags is supposed to give you the material of the next Area, but was accidentally giving you the material of the current Area.
- Fixed: Skills would sometimes stop working after dying. This was a rare bug.
- Fixed: DPS/MPS Log buttons could be interacted with behind menus.
- Fixed: Spooky enemy ghost issue.
- Fixed: Display Overkill Damage in the DPS/MPS Log was behaving incorrectly.
- Fixed: Number abbreviations would sometimes be culled incorrectly.
Comments
Rye
This version might have a memory leak. I just looked over and it was taking 10GB of ram.
Cas Scarlet
Can we get a way to track the amount of stat points we have used, I'm just lazy at math lol, since we have quests that require no more than 200 to be spent?