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More Powerups, another AMA question, and another electric enemy!

🕑 Added 2016-05-24 10:42:06 +0000 UTC
More Powerups, another AMA question, and another electric enemy!

Comments

Jacky Tran

Yeah definitely give the ability to walk up to npcs after you've encountered them with a confirmation screen for which particular animation after thats been seen in game

Even

i would prefer begin able to ASK the npcs. seems more interactive, and i do love me some interactive stuff.

Nimal372

The idea of a interactive break room would be a great idea, IMO.

DiZ-Devangelus

In all honesty, an interactive gallery I think would be a lot of fun. However, it should be something that should be easy to access, but difficult to unlock. Such as, putting it in a locked room at the beginning of the fire level, but only unlocks after the first game completion and each animation requires a set amount of unlocked databanks or something of that nature. Anyway, just my opinion

Don LUSH

Id love the gallery to be interactive as mentioned but only if it can be worked on parallel to the game or be implemented at the end of development (aka not being a distraction) otherwise im happy with a regular menu

Vent

I'd rather it just be a regular "menu". Simple, effective, no mess, no hassle. I've got a question: considering that this game has multiple paths, how does the team feel about players "save-scumming" (abusing save points to choose the best result)? Will the game take steps to ensure players have to commit to a given path?

Ezanos

The idea of a "Casual Sex Room" sounds great, it really does, but a normal Gallery at the main menu just sounds so good to me. I mean what if I'm at the Boss room and want to see a scene, unless the Sex Rooms were strewn across the whole map I'd have to go all the way back just to see it and then all the way back to the Boss, versus just going to the main menu and loading back in to where I was. It's more convenient I suppose to have a Gallery option in the Menu, at least in my eyes. As always though, whatever you choose I will be happy with :D The game is great and so is the team working on it

OzzyOzrock

Have you ever played Parasite in City? I loved the gallery in that game, because the protagonist was in a dungeon in a helpless pose, and as you select the characters, a gate is opened and they come in to fuck her. It fit the game's niche of her being that last girl alive and how helpless her sex scenes are. However, it lacked a way to choose animations, as most do, so if something similar is done, that'd be nice :P I would NOT like it to be like Eroico's gallery though, where you have to walk all the way to the enemy. Some enemies would end up too far away, and it's just less convenient. If you do that, I hope it is very well arranged. And making it something like walking up to a coffee sipping monster would be pretty fucking troll (MY IMMERSION...).

Aestral

Interactive room with previously hostile enemies sipping coffee or sitting on a couch would be great! =D

Nick Gregoire

The interactive gallery idea is something I'd like to see, if possible.

Amptitude

I love the idea of talia walking into a room to request sex

ololoev

interactive gallery + interactive animation phase change

Sierra Teylaas

Definitely in favor of having the repay menu be an interactive "level" design.

Alex Frex

Any idea about interactive gallery is awesome for me. Simple menu with opportunity just switch animations is very boring and does not give the feeling of participation :(

HapsTheHamster

The reply idea sounds fun

Rodolfo Barajas

Holy crap, the idea of having the replay mode being walking into an area where the NPCs are acting casual and requesting sex is hilarious. Definitely something I would want to see. I think that's something that I haven't seen besides taking "prisoners" into a jail cell and visiting the cell to replay the scene. This idea I think is a much better version of that.

Miragian

I kind of like the uniqueness of the cut scene idea. Though you likely would want it accessible as a menu option.


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