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More info about the Ice Level

🕑 Added 2015-09-20 02:06:01 +0000 UTC

Comments

The Future Fragments Team

noooo way, we absolutely all agreed the "slippery platforms" mechanic is a terrible one and does nothing to enhance gameplay, and just outright frustrates almost anyone who has to deal with it etc. haha

DrThrax

Will there be a slippery platform like ice level in battletoads?

Derrmann

Looking back on it now, I think I could have phrased it more eloquently, but the original meaning has been found. Thanks, Verthanil!

Yeah, I figured it could be something of a mix between the two when I saw the comment. For example, an enemy which reflects your attacks and, in turn, puts you in a vulnerable state allowing for a sex event to occur when said reflection lands a hit. This would introduce the caution factor as you can't just attack an enemy such as this one willy-nilly without suffering consequences.

The Future Fragments Team

ah, when he said the flying demon's h-scene, i thought he meant the hypnotism thing, and so that's what i took it to be (mirrors that hypnotize you etc., plus the making the ice a place of caution etc.) if it was an enemy that reflects your attacks, we'll SORT of have an enemy like that, actually :D

I think he/she meant an enemy that has a mechanic which reflects your attacks depending on a set animation.

The Future Fragments Team

if you mean like an enemy that would pop out from the mirrors, while it's a good idea, we probably wouldn't do it just because we wouldn't want people to constantly fear moving forward or fear interacting with the environment :P

Derrmann

Ever thought of adding a reflection enemy? Similar to the flying demon's h-scene, etc, but would make ice a place of caution and additional awareness? Other than that, really exciting stuff here.

The Future Fragments Team

Man, no comments on this? :P


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