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(Future Fragments) New Editor Sent Out + Progress + Adjustments

🕑 Added 2017-05-09 07:37:31 +0000 UTC
(Future Fragments) New Editor Sent Out + Progress + Adjustments

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SexBook _____ ADULT PHOTO AND VIDEO SIGNATURES

Good work my friend! (。◕‿‿◕。)

The Future Fragments Team

So in the final game, each level will get two things to connect the levels together. - First, immediately after the boss room, there'll be a room with a cutscene where if you got all the Silver Databanks in that level, you'll see a POV animation of Talia and a bit of dialogue, that sort of thing. - Next, there'll be a large, cavern-esque room with a set path; we'll be using these "in between rooms" to teach at least one of the mechanics of the upcoming level to the player. You won't be able to proceed without completing the mechanic, so it'll make sure players aren't confused when it appears in the actual level. For example, in the Ice Level, the in-between room before it would make you have to hit an icicle off the ceiling into a bridge to progress downwards into the level. In the room before the Electric Level, you'd have to flip gravity to get out of the cavern, as you'd need to move the Gravity Door in the cavern. The Fire Level, being the starting level of the game, is going to just get a cutscene at the start of it that explains a bit of plot while showing off the air vents and other mechanics, etc.

jin

You might have covered this at some point before, but... how are the levels going to be connected?


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