Leakoo
FutureFragments from patreon
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Also for anyone who just played v015 for the first time

🕑 Added 2017-01-04 00:30:31 +0000 UTC

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The Future Fragments Team

The Future Fragments Team

The Future Fragments Team

The Future Fragments Team

The Future Fragments Team

in v015 and v016 there won't be, as we're currently designing the cutscene editor while getting demos out (so it's gonna take a bit of time), but once that's in, we'll be able to do cutscenes aplenty!

Are there any cutscenes in v015 such as the one where you can "barter" with the grunt for intel?

The Future Fragments Team

The boss fight will be in v016 :)

Is there currently a boss fight in v015, or is that going to be put in with the next update?

The Future Fragments Team

There is at least one other enemy that's going to have a multiple partner animation, although they don't come around until the last stage of the game; for combinations of enemies, this is unlikely that we'll implement this, but it might be something we'd consider way down the line once the game's nearly complete :P Thanks for the praise and support!

Vis Cositii

A point of curiosity (and appreciation!): The short, bearded, club-wielding Celdost currently in the demo currently have THREE different animations for each stage of the stunned/knocked out states. First of all, I'm really impressed! Secondly, with that in mind I have three questions: are similar multiple-partner animations A) planned, and if so for any particular enemies in particular, and B) currently, in place and if so among which enemies? C) Combinations of enemies (as right now it seems only the same enemies "stack" so to speak)? thanks to all you devs for the promising game and communication!


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