Leakoo
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Demo Is ready

🕑 Added 2024-02-04 05:05:34 +0000 UTC

Comments

Tiger9099

Slight issue if you go alex's route to get the key you can lock your progress if you don't have enough restraints to complete the options

Anglerfrisk

Thanks! Few questions. -Did you find all the game overs? -Which of the new things was the most interesting? -What is something you wish there was more of in part 1/could have been explored more?

Alexandros

Alright, after giving it a whirl, this is what I've gathered. Bugs: • Character model sometimes lags behind their dialogue, or suddenly blow up in proportion during a conversation, but only for a moment. - Namely during Abby's tutorial as she explains the controls, the screen is covered by mostly her hair, then for a frame she loses her hat, then Veleno comes back on screen with Abby's head and hair behind him covering the screen for awhile. • If you talk to Alex again after selecting the first dialogue option and gagging him with the Conversation Control Device, his dialogue reverts back to when you first meet him and his models swap back and forth between him gagged and not gagged. Once you finish and select, "Yep!", he's back to nomal and still gagged if you try to talk to him again. Feedback: Personally, I loved anything and everything involving Alex, you've done a remarkable job with him, his brattiness, and the role he plays thus far. Ryan's Ryo-matic Ghost Finder and Liana's camera are two welcome additions that serve their purpose very, very well. The introduction of restraints that allow Veleno to more directly participate in all kinds of shenanigans is awesome, especially with having those additional options to convince, or "convince", characters to help Veleno makes for a more dynamic and entertaining playthrough. Overall, part one is incredible. It introduces the new, refined, and chic map along tons of fun high jinks that compliment the charms of your game. Phenomenal stuff, Angler.


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