WWE 2K22 Modding - Belt Modeling Tutorial
🕑 Added 2022-09-07 08:21:04 +0000 UTCRequired Essentials:
Blender
MDL Blender Addon
NVidia Photoshop Tools
CakeTools
NodeWrangler Addon
Downloads:
WWE 2K22 MDL Blender Addon
Node Wrangler Blender Addon
CakeTools
NVidia Photoshop Tools
Extras:
Belt Rigging Tutorial
Notes:
This tutorial assumes that you have watched previous tutorials and know the fundamentals of modding this game.
This tutorial will teach you:
- The methods for modeling a belt following 2K's philosophy.
- Understanding Normal map generation.
- Roughness, Metallic texture creation.
- Mesh normal fundamentals for crisp/clean appearance in game.
Thanks 🤘
Comments
Grix
Yeah that should be possible I think. The source code for all these scripts are out there, so if someone wanted to convert it to a Max plugin or script, they're more than welcome too.
Ian Smith
I appreciate the response. I find Blender such a pain in the arse to use. If I can do the work in Max and just use Blender to create the mod then that would be a potential solution.
Grix
There's no real support for Max anymore, everything will be Blender based going forward sorry.
Ian Smith
Good tutorial! So far I've only found tutorials using Blender. Is the same workflow available in Max? I know Max can natively import .mdl files, but is the Node Wrangler crucial? Just wondering if this has come up in the community. I really don't want to have to deal with Blender if I can avoid it.