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FurryVNE Build 2024-03-12

🕑 Added 2024-03-12 19:54:33 +0000 UTC

Comments

FurryVNE Team

You can't add bones - they have to already exist within the asset prior to importing it. We have added bones to all our provided assets, but if you make your own you'll have to set it up yourself in Blender.

durzac

Is there a way to add bones/chains to a part when you enable physics? I've seen some characters on the cloud that have extra chains but cant seem to figure out how to add my own.

FurryVNE Team

Make sure you extracted all contents from the archive! (The "External" folder and its contents are required). Still doesn't work? Share your Player. Log (located in %USERPROFILE%\AppData\LocalLow\FurryVNE Team\FurryVNE). Cause the issue, then send us the log! Does this happen for all characters or just that single one? Can you share the character too? All the best. - odes

AXI5 Productions

Hello! When exporting a character for interaction, I get stuck at the first file. Is there any way to worl around this?


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