Leakoo
downy tail  from patreon
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Background and Shader Development

🕑 Added 2025-05-24 15:10:32 +0000 UTC
Background and Shader Development
Background and Shader Development
Background and Shader Development

Comments

Pixl Rainbow

it's possible to export a shader from Blender as GLSL if you have one of the game engine plugins (e.g. Babylon, Armory3D, etc) and then import that GLSL into Unity, but this is not recommended as it "breaks" Unity's intended workflow (makes it difficult to edit the shaders afterwards) and may break compatibility with some hardware.

WanderingCoon

Do what you can at a pace you and your team feel comfortable with, I love seeing these updates!


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