[Hotfix 0.58b] True Facials v0.58 release!
🕑 Added 2025-11-05 12:19:06 +0000 UTC[Hotfix v0.58b]
Fixed issues with Fluid and Body Painting not being rendered (only on v0.58a).
[Hotfix v0.58a]
Fixed driver timeout issues on AMD RX 9070XT (A powerful GPU, but it had a very specific memory problem that's almost impossible to identify and workaround).
Fixed max fluid settings not working correctly.
Fixed the character's neck seam issues on certain AMD GPUs.
Fixed UI display errors on specific screen resolutions.
Addressed glossy eye issues affecting certain characters.
Many thanks to laballenasensual and many of our Discord members for their help with these issues.
True Facials v0.58 comes with many fixes and general UI improvements. Importantly, all base characters and maps are now separated from the build (they will be in the Mods folder). This helps us reduce the build size for subsequent updates.
So, the download links provided are:
True Facials v0.58 (base contents included).
Contents for v0.57a.
New contents from v0.58 (Overwrite onto v0.57a content).
We have also removed ntleas which helped certain PCs launch the game, if you can't please contact and help us fix the problem once and for all.
I. New characters:
Juliet Starlight (Chainsaw Zombie)
Tatyana "Eva" (Metal Gear Solid Δ: Snake Eater)
Lady Alcina Dimitrescu (Resident Evil: Village)
And the winner of the 2nd Staff Picks Poll, Dante (Devil May Cry 5).
II. New Maps:

Quiet's Prison Cell from Metal Gear Solid 5: Phantom Pain.
III. Improvements:

You can now set your favourites characters, poses and modules with the star button. They will then appear at the top of the list.
Favourites and other settings are now saved in the save.lua file, which can be copied over to future updates.

A more proper guide to True Facials's features can be viewed with [Backspace].
The guide will be updated when new features are released.
IV. Other Improvements & Changes:
More optimized rendering and Vram usage, eliminating black screens for most GPUs. (We'll continue to work on this to support lower end GPUs that could run v0.56, of which some have 2GB Vram)
Improved skybox light directionality.
Fixed the scrolling issue in the Module Menu.
Fixed the problem with the HeadLookAt command.
Fixed POV body paint on the pov character's face instead.
Fixed not being able to use the main menu while in dialogues.
Add Fluid Settings to Standard version.
Characters and map names referred to in scripts are now case insensitive, so "akali" and "Akali" both works.
Refactor UI code for future improvements.
V. Known Issues:
Due to size difference, Lady Dimitrescu has visual issues with certain outfits, and some other characters may have visual issues when wearing her dress.
V. Devlog:
Thanks to the help from our Discord members, we've been able to solve some big problems from v0.57. With the shared workload from our new programmer we've been able to work on more issues at the same time, and finally get back to the usual release time.
We've also had time to talk through the shape of some future developments, and it's looking pretty good. Please post your feedbacks to us on Discord as we're trying factor in more viewpoints to make the design better.
Thank you for your support!
Henry & TF Team.
Comments
HenryTaiwan
Hi Inferno, please check your DM.
HenryTaiwan
Please tell me more about this issue in the DM.
Dank Drizzle
a lot of pose/modification menu features disappeared since the .55 version. Like the neck movements and random stuff. Was it included in .58 ? I just dont know where to find it.
Inferno Icon
Can you make the muscle slider go further or at least allow it to go to the maximum on all characters I really like the muscle detail on the girls but the slider doesn't go all the way for some girls. Also on males the slider doesn't go all the way on any of the guys let the males have some muscle too.
HenryTaiwan
Hi, are you encountering this from v0.58b?
IIXKiller
cant adjust volume settings, cant enter talk menu/clicking a character doesnt bring up the drop menu options, cant enter pov, this build is very buggy
HenryTaiwan
Yes, we’re aware of the issue affecting AMD graphics cards. Let’s continue this discussion in DMs.
Stompingmink
this build gets a driver time out on AMD cards.
HenryTaiwan
Apologies for the late response. We’ve confirmed an issue affecting character eyes in v0.58, and our team is currently working on a fix.
ROCKYPLAYA
Hello?
ROCKYPLAYA
Hey Henry, I had noticed that the eyes are way too glossy. It's very noticeable on certain characters (Lilly Artemis for example).
HenryTaiwan
We're very sorry for this. It's really confusing for us as we did had help from Discord in testing the build and it worked even for weaker GPUs. We're trying hard to hotfix this, if you can please help us on Discord with more information.
Inferno Icon
This build is really buggy for me at first the talk menu and choices disappear if I enable fullscreen and now when close it and try to launch again it doesn't load and I'm in a black screen with only the menus at the top but if i choose anything it goes complete black screen like its loading but it nothing ever loads Help please I already tried redownloading from 2 different sources and removing all mods that weren't 0.58 it only boots up after a fresh extract from the file if i close and reopen after changing anything i get black screen
HenryTaiwan
You can copy and use the characters and maps from v0.57a. They are compatible with v0.58.
Kiru大神
how do i keep characters from past versions?
PatreonDeuce
Loving the updates being as technical as they are additive, keep it up gang.
Sascha(Narecien)
Uuuh Prison Cell ♥️