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Tedd Video Game Opinions - 023 - HD

🕑 Added 2021-06-24 06:05:55 +0000 UTC
Tedd Video Game Opinions - 023 - HD

Comments

William Green

I just noticed, your comment title has this as number 23, but the file name says 24? You might want to consider how to handle this so you don't get mixed up with the next one.

Stephen Gilberg

I like combining stealth with violence in games. It creates a sort of rhythm that I don't get from stealth or violence alone. What I don't like is when I have no choice but to sneak -- when getting spotted automatically means having to start the section over. Sometimes I spend more than half an hour getting nowhere on that before giving up on the whole game.

Daryl Sawyer

I mean, all you gotta do is hit "activate"... on their corpse...

Thisguy

@Windscion. That's what I keep telling people! Its a great honor to serve the masters, even in death.

Paul Rendell

That's why my characters would only use black soul gems that they had created had filled themselves from necromancers, which were the only people they would use soul trap on. My characters were big fans of poetic justice, And Irony.

Windscion

Because there's nothing nasty about soul trapping someone and sending them to the soul cairn to become food for the Ideal masters.

Thisguy

But killing the guy and taking his identity is a good idea. That way you never have to deal with him showing up and blowing your cover. Bonus if you can trap his soul and use it to copy his memories and mannerisms. Then top it off with a shrink or transform spell to hide the body as or under a rock or something. This may sound mean, but half the time in games the go to option is ‘jump out of bush and stab the guy’, so it’s not any more nasty than that. Really.

aikar

Nice wishes but I think you might underestimate the needed programming work to implement so many options. Play a pen & paper with a good GM ;)


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