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FLSM "Glimmer Deck" Update 1.056

🕑 Added 2017-02-17 03:33:23 +0000 UTC
FLSM "Glimmer Deck" Update 1.056

Comments

Ripened Peach

Sorry about the confusion. Hopefully you've found the actual working links in the newer posts. Just in case, I've edited the links in this post to point to the new ones.

SenpapyK

Download links just bring to main website for me

Ripened Peach

don't feel bad, the reports really help! I have yet to go in and do a whole lot with the penis aiming. This round improved the physics but not necessarily aiming. That's a different beast altogether. VERY difficult to get perfectly right with the insane array of body types in the game. I had some thoughts this morning about it, though, after reading your initial post, so I'll explore that as we move forward.

GarGhuul

And for the record: I do not enjoy finding more for you to do, especially so close to passing a milestone. I do enjoy bug-hunting however. Nor will I deny that the concept of a toothless maw that sucks in genitals has an appeal all its own, even if it is a bug. Err... of the code kind. ;-)

Nino

Great work Giselle and ViV. This game has such potential, I am excited.

Ripened Peach

Thanks for all the comments so far! We've got a long way to go but making progress every day. Taking notes on the bug reports here, also. :)

Even

thank you, garghuul. X3 that was nice of you. and i agree. :)

GarGhuul

I know it's gauche to reply to myself, but breaking bugs down to one per post is probably best. After a bout of updating characters for the portraits (Thankyou for that! Love it! Very useful!) I noticed that if the Breast Bounce was not set (say by loading an old character), it would inherit what the last setting was. Unfortunately if you start the game, load a male on male scene with an Official pair of characters, let it run, then try to create a character it appears to disable the jiggle physics entirely in the character creator. Perhaps a possible 0 setting and a default of 0 if there is no setting is required.

GarGhuul

Your enthusiasm is contagious. And you also sum up why I am so interested in this game: So far as I know, this is the only game that does what it does. And does it rather well.

Even

i can't really imagine SUCH a detailed game, that is BOTH RPG, AND sex. just wondering what will happen, onwards. if everything goes well, will you add open world to this, after the game is finished and polished, and you still have money left? will there be voice acting? will there be a deep and or complex story? how will the combat be? how will the effects be? will there eventually be multiplayer? how big will the world be, and how will it look? how interactive will it be? will there be VR support and the likes, somewhere down the line? SO many questions, and i am SO excited for this game, as it's the ONLY game, that have tried to do this exact thing! :D keep it up guys!

GarGhuul

Onward and Inward or... wait, no. Congrats on another one. Thankyou once more for all the hard work! Haven't had the time to put it through the paces but I have noticed that the improved genital physics seems to have some amusing interactions. This may be due to some sort of mis-alignment, the phallus (phalli?) in general seem to be a smidge low, which on the deeper thrusts seems to slip the testes "sack" over/around the collision model, it looks like they are being sucked inside as they drag back over on the pull out. Or more precisely wrapping around and over something, then dragging over it on the way back. Dirk for one seems to have more of the penis model showing than intended, but again; still checking things out. I might be the one misaligned. The bending and flexing rod does look quite nice, especially on the shinier boys., the change in gleam is slick. Err, so to speak. Update: The Breast Weight display seems to be inverted, I press the + button and the number goes down and vice versa for -. Thanks for the Rei hair! Perhaps in the future a more obvious way to stop the jiggle animation after changing the bounce rating (level?) and a way to delete characters at the Load Character list may be something to consider. Couple other small things I'm having trouble reproducing so I won't mention them until I can, but it all looks quite clean otherwise.


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