Regal_Bones
patreon
Complete module animation examples π±
🕑 Added 2025-03-02 02:31:05 +0000 UTCSome examples of how the upgrade art works for the module cards. The icon determines the input part, and the animation the output part. These modules would give these effects:
- gain growth points on enemy death
- spawn missile on grapple slash
- apply shock on critical hits
- gain shield when healing
Comments
Jo LΓ‘zaro
Incredibly cool design