Leakoo
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Release week, new feature body morph targets.

🕑 Added 2018-11-05 15:23:55 +0000 UTC

Comments

Having it as a seperate mesh is definetely an option, but I want to try to create a transformation that looks as "natural" as possible. Transformations would need to be able to blend between three (maybe four) states anyway with the combinations of penis and balls, vagina only (normal male/female), penis and vagina (essentially the clitoris as a penis) and maybe even a version with penis balls and vagina (even though I do have some spatial concerns with fitting all of that between the legs and having the morph targets for penetration and double penetration). I know why I prefer to just put a strap-on on the girls, so much fewer technical issues.

anon4324

Maybe just have them there in all the models, but have a shapekey or bone that changes the size to 0. Kind of like gibs on shooters where you'd shoot an arm off. It just shrinks the arm to basically an invisible size. I don't know if it would look all that great shrinking all those vertices in a place like that, but you might be able to have them as a loose part within the mesh. Kind of like what they do for the dicks on some Skyrim mods. The dick and balls are all one mesh, separate from the body. Have some bones for the dick and balls, then just shrink them. It might be a bit different to do in practice though.

True, one reasonable looking transform for something like that would probably be to morph the clitoris into a penis but I will have to do some experiments in order to figure out how to handle it in the best way possible (No idea how to reasonably drop the balls between that morph though).

Sir Bangalot

The idea to use that system for a transition between male and female body may could be a neat way to implement hermaphrodites and similar when... idk... drinking only half the potion? using one wrong ingredient? ... this system really has a lot of applications

anon4324

Sounds pretty awesome. I'm looking forward to checking it out. I remember seeing your stuff on /3/ a while back and followed. You've definitely made some big strides since then. Best of luck with the project.

It's mostly done through a combination of bone scaling and shape keys. Once I get the female model/animation blender file cleaned up you can take a look at how I'm handling it yourself. The male character isn't yet part of that system but he will be at some point in the future, he is using the same skeleton/armature already but his mesh is different.

anon4324

Nice job. Been following this for a while, always nice to see how you progress on it. The body morphs are pretty interesting, maybe you could even have some potions that change the PC if he's part of the same system. Like needing to get into a females only class, taking a potion and changing gender. Could be neat. How are you doing the body morphs within blender? Is it shape keys or what? I didn't think doing dynamic things like changing body shape on-the-fly was really possible. Or at least I haven't really figured out how to.

Badaxe

Good work


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