Foxrun! A kinky forey into smaller games.
🕑 Added 2024-11-11 16:44:19 +0000 UTCHiya folks! Thank you all for your support and patience over the last two months. I appreciate that you all have given me the time to experiment with something different. It's not the type of content you might expect, but I hope you enjoy it nonetheless!
You might not be able to tell much from the picture attached. This is because there is still a lot I would like to add to the game, and I wouldn't want to spoil anybody who would prefer to wait until then to play it. For those of you that would like to check out the demo, here is a description of the project:
Foxrun is a bondage themed, low-NSFW project. A top-down sneakaround based on the aesthetics of athletic gameshows!
The mechanics will be familiar to anyone familiar with bondage-focused games, but I hope the characters and setting help to make it a fun (if extremely short (and buggy)) time!
Thanks again for your patience and support, everyone. It's appreciated immensely! If you decide to give the demo a spin, feel free to send any thoughts, criticism or feedback my way. Or hop on into the Discord to chat about it! Wishing you all the best <3
Comments
Qazm
I got an odd bug where the topmost line of text in cutscenes was always covered up by a black rectangle of roughly that size, which disappeared once I jumped within gameplay. Maybe it's related to my monitor being 1920x1200.
Qazm
This is cute. A bit tricky initially but it was doable once I got the hang of the movement. Things that are clearly WIP aside, I think that the character having to move entirely off-screen before the view transitions to the next one is a bit confusing. Not sure what the best solution there is, the old Zelda games and I think also La Mulana relied on enemies not carrying over between screens I think.