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Astra - Design Philosophy: Story Arcs, Character Arcs, Romance Paths

🕑 Added 2021-02-04 17:53:09 +0000 UTC

Comments

Dahariel

I really only have one question, since I am pretty confident this game will rock. Will the VA for Valerie be in this VN? I literally just finished Ace academy before I joined your patreon and I really enjoyed their VA. Anyway keep up the good work and I am already hyped for Astra.

bonk

Can I just say how great and refreshing it is to have a dev be very frank with analysing their own productions honestly and openly, saying 'this worked', 'this didn't work', 'this backfired', 'this was excellent' etc. Some people or companies would shy away from that level of insight and prefer to dismiss criticism or need to have it spelled out for them to even see it, but the fact that you guys are very honest with everything and very interactive with your community gives me great confidence that you guys will continue to get better and that any past or future 'stepback' will or has resulted in many more steps forward! Really looking forward to Astra :^)

Grey Stratos

This idea sounds amazing. I hope if works like you guys wanted it to.

JAGA03

Now this looks cool, good work Dishu

This sounds very interesting and will probably make the interactions feel more natural. I am looking forward!

PixelFade Studio

You can try to romance them all... ;^)

I really like the idea of gathering points by interacting with the characters and be forced to trigger events to romance someone. The fact that you would just pick a waifu you liked without really getting into the choices always kinda bothered me. Thus I see the more "organic" approach on this as a huge improvement!

So you caved and are finally making a game with a harem

Caleb Schmotzer

"What makes this even more delicious" POG

Can't wait to see what you come up with! I think that's golden for the plot flow and feeling the flow of the story fluid and natural feeling

Ivar

I really enjoy the idea that the other characters acknowledging a romantic relationship, that's something that so many games skip or miss out on. I can't wait to see it (although I still prefer the deeper single romance approach)

PixelFade Studio

No one is any danger. It's just the implication of danger.

Tansetsu Fuyuka - 鍛雪冬花

Never forget the most important word: Implications


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