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Project Enigma - Kira Model Preference And Mega Update Incoming!

🕑 Added 2019-02-10 03:53:59 +0000 UTC

Comments

PixelFade Studio

So the recommendation for a dynamic system (where hairstyle may change based on how your MC interacts with Kira) sounds pretty interesting! We will do some testing to see what is possible within Utage (the custom Unity engine that uses Live2D animated models) and see if it supports dynamic variables. Thanks guys for the great feedback!

Daniel Lewiński

Both

Personally, i like the first option more (Eye Covered). The second option looks a bit too messy and weird. Although the option "choosing a dialogue path for changing hair styles " mentioned above sounds at least intriguing, the hair covering eye looks always kind of cute and gives and aura of mystic.

Capt_Mikbee

I agree with Jason and his idea on choosing a dialogue path for changing hair styles

PURPL3_DR4G0N

Love the character design its a hard choice honestly the best way i could think is using both. and having a scene where the MC comments on her beautiful eyes in her route so she changes her style from 1 to 2? adds more depth idk? either way she looks amazing but i like number 2 best

Butlee

I just can't see why you'd part your hair to have it hanging down between your eyes. Wouldn't that'd be so annoying!? lol. At least with #1 it just looks like it naturally sits that way.

Marcus Skerratt

I like her alot.

Eclipse Productions

Hmm, I'm indecisive. If Kira's meant to be more of a mysterious character like say Azura from Fire Emblem Fates, then number 1 is best for her, but if she's meant to be relatively normal, then 2 is better in my honest opinion.

When a character has one of their eyes covered upon their introduction, it gives the impression of a mystery surrounding said character.

Marchog

I still think that if the bangs were shorter 2 would be great, as is I like the better vertical and horizontal symmetry provided by the 1st one


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