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Art and Software Developments

🕑 Added 2024-09-25 16:04:03 +0000 UTC

Comments

D

the cheerleader video is amazing

Edmund Porter

These are very good for a trial run, the actions in Headmaster are realy good, don’t change.

RYXP3D

I've seen some work produced from Vam (Mafavam is the main one that comes to mind) and it's very impressive stuff. These sample animations you shared are impressive initial demos too. I recently re-joined as a patron and wanted to note that I'm sure others have seen this too that your animation and general production quality has noticably improved for The Headmaster recently. I know it wouldn't make sense to port the whole game into a new engine (and it's not necessary by any means). I do like the idea of selectively using additional software though for the Headmaster or potentially future projects. Your writing and humor is one of the top reasons I love your work, so the visuals are much less important to me than when people's writing isn't so strong.

Xenophore

VaM 2 is in the works.

Altos and Herdone

I was actually talking about my wife, Herdone, who has been teaching herself to draw NSFW art, so I mean in-house training very literally.

Eveti Ijonen

"in house" & "training" may be misleading....esp when considering the game content.... But that caught my attention as well. 😜

Jbobber101

Nice work! The cheerleader one is amazing! Yes - please incorporate some high quality videos like this into the game! Would be a great addition.

Candelario

That's great! Thanks for answer. I'm gonna try VaM myself. Your game totally deserves a spot in those platforms btw, but I understand why you continue with your old tools. I'm very, VERY glad yo do to be honest, considering how many indie projects stagnate or completely stop after changing tools/engine. Maybe you will have more options in some years with "the next game", if you decide to continue as developer.

Altos and Herdone

You can do pretty much all the same things in VaM as you can with my current software. Unlike my current software, art created with VaM is considered Creative Commons and I would be able to sell my work on platforms currently closed off to me (e.g Steam, DLsite etc). So, yeah, that is a big incentive to switch, when the time is right.

Candelario

So if it's a proper sandbox "game", that means it can't be used as freely as with Daz3D scenes isn't it? Do you know if these VaM scenes could be used safely to publish on Steam? That would be a clear advantage for hundreds games using defunct Illusion games for renders and videos for sure...

Altos and Herdone

Yes, this could be fixed. These are only my first tries at making animations with this software, and I've no doubt I could improve them. With VaM I could even record my own motion capture animations using some cheap home equipment. It's something for me to think about for the future.

Altos and Herdone

A total switch isn't really practical, unfortunately. However, I could remake some animations or even scenes from the headmaster without too much trouble. It's all a matter of time though. Finishing the headmaster with my current software has got to be my priority.

Redmess

On the second video, the girl getting spanked looks great, but the guy's arm looks completely stiff and unnatural as he spanks her. I hope that is something that can be fixed, the videos look very promising.

Paul P

These are absolutely brilliant. That cheerleader dancing is uber-erotic compared to the 'normal' animations which can look quite stilted...and well, that spanking scene is a wow!

C

this is very impressive. I've been hopin gfor a while to see some updated scenes, like rachel locker room scene and such. I have no idea how long it would take to redo some of the old scenes even, much less port a whole game onto a new engine. I have been playing more games recently though, and I have to admit the technology has gotten crazy and there are some really incredible things out there, that do sometimes make me wonder if dropping HM's existing software and doing something with the modern stuff is more worth it. the recent updates have been very good too tho, and I don't want to discourage you in the slightest. it's definitely a pickle with pros and cons.

Altos and Herdone

These are both actually screen captures. I have the software running at 25% speed to maintain frame rates. Then I've speed it up while video editing. It is possible to render videos with VaM though. With a 4090 I can render a 15 second clip in about 10 minutes.

shoprat

I can believe that. Fluid flow tracing across 3D surfaces, liquid pooling, and random splat generation could keep one busy for a long time. Who said physics can't be fun? The file sizes and download times could become a consideration your distribution. I'm assuming your render times are non trival too. How long does it take for your video card to generate a 15 second clip? The animations are gorgeous though.

Altos and Herdone

Yeah, I could definitely improve these animations if I spent more time on them. There are literally hundreds of physics settings I could tweak in the hands and buttocks alone. It's a very deep rabbit hole I could fall down if I'm not careful.

Altos and Herdone

The cloth physics is very impressive. It's possible to have models lift thier skirts and lower their underwear for example. Unfortunately it's also very temperamental and requires a lot of fiddling about with the physics settings to stop the cloth clipping through the models bodies.

shoprat

Excellent work.Very good body dynamics. The jiggle and flex motions are done very well and look more natural. The models are as 'cute as a button' and posed well. The spank looked a little stiff, but I think it could be improved by just relaxing the spanking hand and give it a bit more curvature so it mimicked the contour of the buttocks. The hand was too flat and stiff.

Clever Username TBD

I really like the way the clothes act like clothes and not a skin stuck on the model that doesn't move or act the way clothing does naturally.

Altos and Herdone

VaM is almost amazing. I think if I had enough time I could overcome, or find ways around, a lot of it's issues. However, I definitely don't have time for it.

Altos and Herdone

Maybe. I like this software and I think has potential. By the time I'm ready to start my next game though, something better might have come along. I'll probably come back to it from time to time, as well as keeping my eye out for anything better.

squid44

The model physics and model look are very realistic. It might be worth it to add in some closeups, although I don't know if you can model existing girls. I know you had difficulty trying to add (very unrealistic) animations in MyBestFriendsDaughter. This looks like something for the future. Next game?

Arkadios

That last bit piques my interest...

Jameson Huddle

I have yet to download these on my computer, but very interesting stuff, while I don't know how to use the software I've seen it's use in many videos and definitely agree with you on its current limitations.

Edmund Porter

Looking forward to chapter 3 Can’t get enough


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