Leakoo
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Announcing: Generations II & How You Can Help!

🕑 Added 2022-06-03 01:59:13 +0000 UTC

Comments

Feel like the disease mod from genetics would be a good adittion. Disease has played a big role in human history and learning how to handle it through the ages changes it from an early game threath to a minor nuisance

I like the idea of creating the new ideoligion based on the development of that generation, so lets say you have a colonist who was a major construction character who built the colony from the ground up. 1 of the relics for the new ideology could be named after them like 'x's hammer'. With the equipment reinforcement mod it means they will be still be usable by characters regardless of the era, and you could keep a reliquary of relics from the different ideology's, or even a museum with themed sections for each generation.


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