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Pervert Action: Timelapse 0.2.1 public release

🕑 Added 2019-02-12 23:32:45 +0000 UTC
Pervert Action: Timelapse 0.2.1 public release

Comments

BBBen

Very glad to hear it! I'd like as many people to be able to play as possible, after all. ;)

Tried v0.2.2 above, and it worked! Thanks for making your work more easily available to us Mac folks.

What can I say? I live to serve.

BBBen

By the way, if this turns out to solve the problem, then that was really unusually helpful feedback.

BBBen

That could actually be the problem, yes, thanks for tracking that down! I hadn't had time to look into the issue yet. I can't easily upload a new version just yet, but when I do future uploads hopefully that will solve it.

I'd love an operating Mac version too. (Just coughs and sputters on VirtualBox.) Is this possibly a fix? Gibberish to me: <a href="https://forums.rpgmakerweb.com/index.php?threads/game-package-black-screen-project-folder-question.103976/" rel="nofollow noopener" target="_blank">https://forums.rpgmakerweb.com/index.php?threads/game-package-black-screen-project-folder-question.103976/</a>

BBBen

Thanks, I don't know exactly what the problem is and I can't test it because I don't have a Mac system, but in future I'll at least try to provide a web version of the game so that'll be a backup for people who can't run it otherwise.

Timesprout

Just found the developer console. The error is: Live2D 2.1.00_1 live2d.min.js:2 profile : Desktop live2d.min.js:2 [PROFILE_NAME] = Desktop live2d.min.js:2 [USE_ADJUST_TRANSLATION] = false live2d.min.js:2 [USE_CACHED_POLYGON_IMAGE] = false live2d.min.js:2 [EXPAND_W] = 2 boot.js:5 Invalid asm.js: Unexpected token fs.js:663 Uncaught Error: EROFS: read-only file system, open './/settings.vndata' at Object.fs.openSync (fs.js:663:18) at Object.fs.writeFileSync (fs.js:1314:33)

Timesprout

64-bit. Latest MacOS Mojave. Tried it on two different Macs. Black screen on both.

BBBen

Are you running it on a 64 bit machine? This version only supports 64 bit at the moment. I hope to have versions out soon enough that you will be able to run, in any case - either a Mac 32 bit version or simply a web version, so keep an eye on the project and a future version will hopefully work for you.

Timesprout

The Mac version just shows a black screen

Terebonkoff Game Studio

Cool!


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