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Update - Kim is ready for action

🕑 Added 2018-01-07 22:01:00 +0000 UTC
Update - Kim is ready for action

Comments

BBBen

It's always very hard to get good voice actors; I've been very lucky so far. :) They've always deserved pay for their work - I'm glad I'll be able to do it from now on.

Philipp

I see, had been wondering how you found such talented voice actors. Please don't get me wrong, I didn't mean this as a critic.

BBBen

Well, you see the actors in past were volunteers I recruited online who weren't bothered that it was just for fun. I didn't have any cash to give at the time. Now that I do it's just been a long time since I've worked with them, so they may not be interested any more, even if it's a paying gig - not because they've got a problem with me but because it's just not something everyone always wants to do.

Philipp

First of all I appreciate the transparency, it's interesting to see how you approach things. However I'm afraid I can't give you a general rule regarding the condensed images. It depends very much on the atmosphere in a scene and how well text and image complement each other. The voice acting is great but you made the actors work for free? No wonder if they hesitate to return. Throw in a bottle of wine or something for motivation! But once again all this looks very promising!

BBBen

I guess it will be, yeah. I hadn't thought about it like that - it feels more like the end of a project than a release, since I've released a bunch of earlier versions of it already. :)

Hank Rillek

Thanks for this behind the scenes talk, it helps understanding your process a bit better. Spreading out the images a bit sounds like a good idea to me. Getting more voice lines is great, with the amount of stuff added to the game they were less noticeable. I'm glad that you've managed to plan the wrap up of LMO, that will be the first game you'll release in 2018!


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