Public update - October 2016
🕑 Added 2016-10-19 16:10:01 +0000 UTC PAL alpha v0.13.1 is out!If you're looking for it, and you're a $10 patron, get it now here: https://www.patreon.com/posts/pervert-action-0-7007388
This is a pretty huge update, I listed some of the features on the image above and there were other things added as well, but the biggest thing is the endings. That was a major amount of additional content - maybe even as much as about two new interactive sex scenes' worth of new stuff.
The game is now getting close to being feature-complete! The next update will be the first beta and should be mostly done, apart from needing some testing and bug fixing.
Pervert Action: Legacy is a big game
The amount of multi-media files in the game is pretty crazy. I've only got a rough estimate, but these should be about right for what is the current count (these numbers will continue to go up for a little while yet):
- Over 500 jpg images
- 54 animated gifs
- Over 900 mp3 files (mostly voice files, with some sound effects and music as well)
Also, the game has a lot more happening in it than in the past. To give you an idea, a 'task' is (usually) something that the player can do in the game by typing something. It's a bit more complicated than that, but broadly the number of tasks tells you how large and interactive a game probably is. When I released it PAF was considered a particularly huge AIF game with 1071 tasks. To contrast, at the current count PAL is clocking up at 1773 tasks and there are more to come - it could even pass 2000. That's pretty big; it's not the biggest ADRIFT game ever but it's a big one, and I don't think any of the other large ADRIFT games included anything like this much multi-media.
Got any questions? Comments? Leave them below!
Comments
Danos
Has the bug of not actually getting any of the items your supposed to get as loot or from offering a girl to Hiroshi been reported?
BBBen
The graphics in the game are rendered to 870x800 pixels but can be scaled up or down. I think a lot of players scale them down because with the borders the 870 pixel height is about right to fit on a 1080p resolution. Anyway, it's easy to change the size just by clicking on the graphics window and selecting the graphics mode that works best for you. All the in-game windows can be resized or moved around too.
Eren Kaya
Hey there, Is the Graphics section size changeable? because in the screenshots it looks very small. Also It's nice for you to have animated material in your game, I know most of the people are bored of "put a single picture, expect them to jerk off" type of games. It looks good.