Leakoo
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I could use your opinion!

🕑 Added 2025-08-31 03:17:49 +0000 UTC

Comments

Kimmie

I think aside from overlapping features like sleeping and using the bathroom it's a good idea. Maybe you could rework it into a survivalist style skill focused on cooking, hunting and making useful objects. I especially like the variety of cooking fires and would love to see an option to make a entire makeshift kitchen without opening build buy mode. Also it's good for people who refuse to buy or disabled the new pack bc of all its issues.

Simsonian Library

Hmm, hunting from Bushcraft is one of the more convenient ways to get meat in the game if you're not a werewolf. Being able to build a campfire for seances and a grill to make potions on are also really useful for Druids. The Bushcraft skill started as extra abilities that Druids eventually learned -- maybe I should move the things that Natural Living doesn't cover back into Druidry? The worst duplication and mismatch with Natural Living is with the low level skills -- sleeping on the ground, foraging, etc. If it's not a separate Bushcraft skill, but rather things that Druids learn, I don't have to think of something simple for level 1. The one loss would be if someone doesn't have Enchanted by Nature (but does have Werewolves), they probably wouldn't have access to the lower level abilities (sleeping on ground, peeing on ground, etc) for non-werewolves. I bet that's not very many people? Thanks for prompting the idea! :D I'm going to add that as an option to the polls, but I'm already going to look over the abilities in Bushcraft and see what ones would make sense to move intro Druidry.

Mickie Snider-Smith

I actually loved some of the options that weren't available in the nature pack, especially the option to hunt.


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