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Simsco Canning Factory Mod

🕑 Added 2022-04-02 19:17:19 +0000 UTC

Comments

Travikus

is there a way, addon possible or a tweak I could do to link it with fridge like the wine-maker. i understand it was made with a separate storage on purpose, I'm just playing for a collective farm household, and the entire (well, almost) gameplay is based on your mods, and it's cumbersome to think (that's it, period) where to put this or that batch of produce.

Simsonian Library

I double checked the tuning, and it looks like it should. I can test it in the game tomorrow. Did it not yield the right thing, or nothing at all?

Travikus

Hi! This mod is extreme fun, thank you! I can't stop lol. Could you please check though if a can of peas or beans supposed to have one item (1 pea or 1 bean) when opened?

Simsonian Library

I will check that out. The bread recipes were working the last time I played it (which ironically enough was a bakery), but that was at least a patch ago. Thanks for the feedback!

Travikus

Would be so kind as to check that bread making is referencing everything it needs to reference, please? I made sugar and flour at the factory, opened them to make them look like (and read like) normal Cottage Living stuff, came up again to the factory with other necessary ingredients, but the factory didn't see sugar and flour. PS: I love the CCs <3

Simsonian Library

That's a great idea! If you can think of any other in-game herbs that are both plants and also cooking ingredients, let me know. Though I suppose, there's no reason I could make recipes for all of the Herbalism herbs, not just food recipe ingredients. Okay -- writing that just gave me an idea. I suppose that in addition to dried herbs from the Herbalism skill, I could add some recipes to make bottles of herbalism potions as teas. Kind of like the Kombucha fizzies, but for each of the Herbalism potions (with the potion effects). So there are plans to add those as of now, lol. I'll put it on my enormous ToDo list. :) Thanks for the idea!

Cecelia

I'm really enjoying this mod - it's much simpler than other canning mods. Are there plans to add dried versions of the other herbs like basil/parsley/chamomile?

Simsonian Library

I'll take a look at it -- I may have required the wrong ingredients in that recipe. Thanks for the feedback!

Susan Carrillo

I'm so in love with this mod ever since I found it. I was searching high and low for a bulk canning mod and this goes above and beyond in so many ways! I just wanted to let you know about a small issue I found though. When I go to make strawberry plant milk I put both the 6 strawberries and six mighty plant milks into process but there's only the option to make the strawberry plant milk one by one. I'm currently running the 1.2.3 version of the mod. This is a screenshot of what the menu looks like t.ly/V28ZP

Laura Martinez Barca

me encanta la idea de recetas con las bayas de estado de ánimo y también se me ocurre que podrías hacer una receta como envasado a granel con flores o cosas de perfumería..por pedir que no quede

Laura Martinez Barca

perdón grán huerto jjajajaja me encantaría tener más conservas

Simsonian Library

Hi Gojira-Force, to be honest, I haven't looked at SCCO either way. I don't expect the canning factory would be incompatible with it, unless SCCO overrides or patches something the factory needs. Are you noticing any problems with both mods installed? As far as integration with SCCO goes, I'd be happy to add features for that, if they seem to make sense...and are possible. :) There are a lot of custom recipes available with SCCO. I need to come up with my own custom recipe (and a few custom objects) for each item in order to be compatible with the Canning Factory, but I from what I've gathered so far (though their website is still unavailable), there are more processed food type items available via SCCO. I saw chips and TV dinners, which would both be cool to make with the machine. I also noticed canned snails -- would also make sense for the machine to make. I will need to come up with a way to handle the recipes in such as way that it does't depend on SCCO to operate (I think there's a python injection I can use to do it). Otherwise, how would you like the Canning Factory to work with SCCO aside from being able to make the SCCO recipes with it? Let me know what you'd like to see, and I'll see if I can make it do that. :)

Gojira-Force

Out of curiosity, did you by chance include the old file with the latest update, or is this mod incompatible with SCCO?


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