Compass Design Poll
🕑 Added 2022-11-19 18:48:45 +0000 UTCHello HyperSupporters!
4D Miner devlogs haven't been coming as quickly lately because I'm currently implementing multiplayer, which requires a massive overhaul.
As I was fixing some bugs, I accidentally messed up some of the compass code and changed the way it looked. I thought the messed up compass actually looked cooler than the original design, so I decided now would be a good time do do a poll since I don't really have anything tangible to show off right now.
Here are the choices:
1. Light compass hyperplane, which is the original design.
2. Dark compass hyperplane, which is an updated design based on a programming error, which I did end up fixing.
There isn't a way for me to include images directly in the poll description, but I have attached two files showing both of the compass designs.
I hope you all enjoy participating in this poll. I know this poll isn't about a major feature, but I this is about all I can do until I have finished implementing basic multiplayer.
If you have any ideas for future polls, or want to make suggestions and discuss them with other patrons, I highly recommend joining the Discord server if you haven't already. If you connect your Discord account to your Patreon account, you will have access to the patron-exclusive channels!
As always, I really appreciate all of your support. 4D Miner would be dead in the water without you, so thank you all so much for sticking around and keeping it going!
Comments
440Hurtz
I think this should be a toggle in the settings, because both look cool.
Flick Penrose
I like this idea!
Someone who can't follow the rules
Honestly, it would be best if it was dynamically changing color based on surrounding so it can pop out no matter if its day or you are in cave
Bunngle
While I do prefer the look of the darker hyperplane, I am noticing that it is harder to see the X-Axis that's "below" from the hyperplane. This may effect gameplay if the player decides to use the yellow/orange player position to line themselves up with the X-Axis (the plane shortcuts technically make this technically unnecessary but someone may try nonetheless). You could potentially take advantage of the additional contrast by having obscured axis lines be represented by a dotted line, so when they're solid its clear they are "above" the hyperplane.
Michael Donnelly
Most definitely! An option to choose would be nice, but I agree that the white compass is easier to interpret since you can see the axis through the white compass while the black one is opaque. Maybe a translucent black would look cool and still be just as usable as white?
PyroArq
This! :D
Flick Penrose
This ^
wittyboots
An option to switch between the two would be cool but I don't know what that would take in terms of time to program
Sapphia
I feel like although the dark version looks cooler, the light version is easier to interpret at a glance because of the contrast
LOLZSICKA
white border with dark is cool
JupiterSky
You should make an option in game so we can establish who the light theme plebs are and establish dark theme dominance.
Flick Penrose
Definitely the lighter plane!
DesertWillow
could you make it so we could customize the color
Samuel Loy
I'm in the "lighter" club, but not by much. Both look about the same
Teryte
Dark looks much cooler
RAMDER007RED yt
i voted light i got a good reason when its night or if caves are made darker it might be annoying
RAMDER007RED yt
i would say the old design but with black/dark outlines